Page values for "Skill:Barkskin"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2023-12-09 8:46:33 AM
_modificationDateDatetime2023-12-09 8:46:33 AM
_creatorStringIv Isbot
_categoriesList of String, delimiter: |Skill_data
_isRedirectBooleanNo
_pageNameOrRedirectStringSkill:Barkskin
_pageIDInteger120,404
_pageNamePageSkill:Barkskin
_pageTitleString

Barkskin

_pageNamespaceInteger10,010

"skill_levels" values

2 rows are stored for this page
FieldField typeValue
attack_speed_multiplierInteger
attack_timeFloat
cooldownFloat
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat
damage_multiplierFloat
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger1
level_requirementInteger70
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger
stat_textText
stored_usesInteger
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger
FieldField typeValue
attack_speed_multiplierInteger100
attack_timeFloat
cooldownFloat1.0
cost_amountsList of Integer, delimiter: ,
cost_multiplierFloat
cost_typesList of String, delimiter: ,
critical_strike_chanceFloat
damage_effectivenessFloat100.0
damage_multiplierFloat100.0
dexterity_requirementInteger
durationFloat
experienceInteger
intelligence_requirementInteger
levelInteger0
level_requirementInteger
life_reservation_flatInteger
life_reservation_percentInteger
mana_reservation_flatInteger
mana_reservation_percentInteger25
stat_textText
stored_usesInteger1
strength_requirementInteger
vaal_soul_gain_prevention_timeFloat
vaal_souls_requirementInteger
vaal_stored_usesInteger

"skill_stats_per_level" values

4 rows are stored for this page
FieldField typeValue
idStringmax_barkskin_stacks
levelInteger0
valueInteger10
FieldField typeValue
idStringphysical_attack_damage_taken_+_per_barkskin_stack
levelInteger0
valueInteger-15
FieldField typeValue
idStringarmour_+%_per_barkskin_stack
levelInteger0
valueInteger15
FieldField typeValue
idStringchance_to_evade_attacks_+%_final_per_missing_barkskin_stack
levelInteger0
valueInteger2

"skill" values

1 row is stored for this page
FieldField typeValue
active_skill_nameStringBarkskin
cast_timeFloat0.0
descriptionTextAdopt the power of the Viridian Wildwood, gradually covering your body in bark. Getting hit by enemy attacks causes bark to be removed. You have higher armour the more bark builds up, but higher chance to evade when less covered in bark.
htmlText<span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Barkskin</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:Barkskin|Barkskin]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Barkskin skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">Instant</td></tr><tr><th>Level Req.</th><td class="tc -value">70</td></tr><tr><th>Reservation</th><td class="tc -value">25% mana</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><th>Stored Uses</th><td class="tc -value">1</td></tr><tr><th>Cooldown</th><td class="tc -value">1.00 sec</td></tr><tr><td class="tc -gemdesc" colspan="2">Adopt the power of the Viridian Wildwood, gradually covering your body in bark. Getting hit by enemy attacks causes bark to be removed. You have higher armour the more bark builds up, but higher chance to evade when less covered in bark.</td></tr><tr><td class="tc -mod" colspan="2">Gain 1 Bark each second if you haven't been Hit by an Enemy Attack Recently<br>Lose 1 Bark when Hit by an Enemy Attack<br>Maximum 10 Bark<br>-15 Physical Damage taken from Attack Hits per Bark<br>15% increased Armour per Bark<br>2% more chance to Evade Attacks per Bark below maximum</td></tr></table></span>
item_class_id_restrictionList of String, delimiter: ,
item_class_restrictionList of String, delimiter: ,
max_levelInteger1
projectile_speedInteger
radiusInteger
radius_descriptionText
radius_secondaryInteger
radius_secondary_descriptionText
radius_tertiaryInteger
radius_tertiary_descriptionText
skill_iconPageBarkskin skill icon.png
skill_idStringBarkskin
skill_screenshotPage
stat_textTextGain 1 Bark each second if you haven't been Hit by an Enemy Attack Recently<br>Lose 1 Bark when Hit by an Enemy Attack<br>Maximum 10 Bark<br>-15 Physical Damage taken from Attack Hits per Bark<br>15% increased Armour per Bark<br>2% more chance to Evade Attacks per Bark below maximum