1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2020-03-15 7:00:25 AM |
_modificationDate | Datetime | 2023-12-14 4:20:54 AM |
_creator | String | >Tonemis |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Megalomaniac |
_pageID | Integer | 10,996 |
_pageName | Page | Megalomaniac |
_pageTitle | String | Megalomaniac
|
_pageNamespace | Integer | 0 |
292 rows are stored for this page
Field | Field type | Value |
---|
id | String | JewelExpansionPassiveNodesUnique__1 |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | |
Field | Field type | Value |
---|
id | String | LocalAfflictionJewelDisplaySmallNodesGrantNothingUnique_1 |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | |
Field | Field type | Value |
---|
id | String | AfflictionNotableAdrenaline_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAdvanceGuard |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAerialist |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAerodynamics |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAgentofDestruction |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAggressiveDefence |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAlchemist |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAncestralEcho |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAncestralGuidance_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAncestralInspiration__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAncestralMight |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAncestralPreservation__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAncestralReach |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAntifreeze |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAntivenom |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableArcaneAdept_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableArcaneHeroism_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableArcanePyrotechnics |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableArcingShot__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAssertDominance |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableAstonishingAffliction |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBasicsofPain |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBattlefieldDominator |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBattleHardened_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBlacksmith_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBlanketedSnow_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBlastFreeze_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBlessed |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBlessedRebirth |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBlizzardCaller_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBloodArtist |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBloodscent |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBlowback |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBodyguards |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBornofChaos |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBrandLoyalty |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBrewedforPotency |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBroadside_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBrushwithDeath |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBrutalInfamy |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBurdenProjection |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableBurningBright |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCalamitous |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCalltotheSlaughter |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCapacitor____ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCarefulHandling |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableChillingPresence |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableChipAway |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCirclingOblivion |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableClarityofPurpose |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableColdBloodedKiller_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableColdConduction__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableColdtotheCore |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCombatRhythm |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCompoundInjury |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableConjuredWall |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableConservationofEnergy |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCookedAlive |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCorrosiveElements |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCremator |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCryWolf__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableCultLeader_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDaringIdeas |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDarkDiscourse |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDarkIdeation |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDarkMessenger |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDartingMovements |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDeadlyRepartee |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDeepChill |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDevastator |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDisciples_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDiseaseVector |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDisorientingDisplay____ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDisorientingWounds |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDistilledPerfection_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDoedresApathy____ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDoedresGluttony |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDoryanisLesson_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDragonHunter__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDreadMarch_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableDrivetheDestruction__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEldritchInspiration |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableElegantForm |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEmpoweredEnvoy_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEndbringer |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEnduringComposure |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEnduringFocus |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEnduringWard_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEnergyFromNaught |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEssenceRush |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEternalSuffering |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEvilEye |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableExpansiveMight |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableExpendability |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableExpertSabotage |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableExploitWeakness_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableExplosiveForce |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableExposureTherapy_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEyeoftheStorm |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableEyetoEye |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFanofBlades_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFantheFlames_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFasting |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFearsomeWarrior |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFeastingFiends |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFeastofFlesh |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFeedtheFury |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFettle |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFireAttunement_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFirstAmongEquals__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFlexibleSentry___ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFlowofLife_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFollowThrough_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableForceMultiplier |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFueltheFight |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableFuriousAssault |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableGenius |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableGladiatorsFortitude |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableGracefulExecution_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableGrandDesign_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableGrimOath |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableGroundedCommander |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableGuerillaTactics |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHaemorrhage |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHauntingShout |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHeartofIron |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHeavyHitter |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHeraldry |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHexBreaker |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHibernator |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHitandRun |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHolisticHealth |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHolyConquest |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHoundsMark |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableHulkingCorpses |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableImprovisor |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableInsatiableKiller_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableInspiredOppression |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableInsulated |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableInvigoratingPortents |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableIronBreaker |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableLastingImpression_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableLeadByExample__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableLifefromDeath_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableLiquidInspiration |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableLordofDrought_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableLowTolerance |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMageBane__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMageHunter___ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMagnifier |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMartialMastery |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMartialMomentum |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMartialProwess |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMasterofCommand__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMasterofFire |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMasterOfTheMaelstrom_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMastertheFundamentals_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMendersWellspring__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMilitarism |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMindfulness |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMiseryEverlasting |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMobMentality |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMoltenOnesMark_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableMysticalWard_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableNaturalVigour_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableNonFlammable |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableNumbingElixir |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableOnewiththeShield_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableOpenness__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableOpportunisticFusilade_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableOverlord |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableOvershock |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableOverwhelmingMalice |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableParalysis |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePeaceAmidstChaos |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePeakVigour |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePhlebotomist |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePowerfulAssault_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePowerfulWard |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePracticedCaster |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePreciseCommander |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePreciseFocus |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePreciseRetaliation_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePressurePoints__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePrimordialBond |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePrismaticCarapace_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePrismaticDance____ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePrismaticHeart__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableProdigiousDefense__ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableProvocateur |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePureAgony_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePureAptitude |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePureCommander |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePureGuile |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePureMight |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotablePurposefulHarbinger |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableQuickandDeadly_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableQuickGetaway |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRapidInfusion_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRattlingBellow |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRazeandPillage_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableReadiness |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRemarkable |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRend |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRenewal |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRepeater |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableReplenishingPresence |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRiotQueller |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRoteReinforcement |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRotResistant |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRottenClaws |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableRunThrough |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSadist_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSage_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSapPsyche |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSavageResponse |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSavourtheMoment |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableScintillatingIdea_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSealMender |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSecondSkin |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSeekerRunes |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSelfControl |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSelfFulfillingProphecy_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSepticSpells |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSetandForget_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableShiftingShadow |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableShriekingBolts_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSkeletalAtrophy |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSkullbreaker |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSleeplessSentries |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSmitetheWeak |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSmokingRemains |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSnaringSpirits |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSnowstorm |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSpecialReserve |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSpikedConcoction |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSpringBack_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStalwartCommander |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSteadyTorment |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStoicFocus |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStormDrinker___ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStormrider |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStormsHand |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStreamlined |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStrikeLeader_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStubbornStudent |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableStudentofDecay |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSublimeForm |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSublimeSensation_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSummerCommander |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSurefootedStriker_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSurgingVitality |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableSurpriseSabotage_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableTemperedArrowheads |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableTempttheStorm |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableThaumophage |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableThunderstruck |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableTitanicSwings_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableTouchofCruelty_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableToweringThreat |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableUncompromising_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableUnholyGrace_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableUnspeakableGifts |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableUntouchable |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableUnwaveringFocus |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableUnwaveringlyEvil |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableVastPower |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableVengefulCommander |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableVeteranDefender |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableViciousBite |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableViciousGuard_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableViciousSkewering |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableVictimMaker |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableVileReinvigoration_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableVitalFocus |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableVividHues |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWallofMuscle_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWarningCall |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWastingAffliction |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWeightAdvantage_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWhispersofDeath |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWickedPall_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWidespreadDestruction |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWillShaper |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWindup_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWinterCommander |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWinterProwler |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWizardry_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWoundAggravation____ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
Field | Field type | Value |
---|
id | String | AfflictionNotableWrappedinFlame_ |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | Yes |
text | Text | <3 Random notable mods> |
1 row is stored for this page
292 rows are stored for this page
Field | Field type | Value |
---|
avg | Integer | 4 |
id | String | local_jewel_expansion_passive_node_count |
max | Integer | 4 |
min | Integer | 4 |
mod_id | String | JewelExpansionPassiveNodesUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_jewel_display_small_nodes_grant_nothing |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | LocalAfflictionJewelDisplaySmallNodesGrantNothingUnique_1 |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_shrieking_bolts |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableShriekingBolts_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_clarity_of_purpose |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableClarityofPurpose |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_astonishing_affliction |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAstonishingAffliction |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_fan_the_flames |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFantheFlames_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_pure_aptitude |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePureAptitude |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_brand_loyalty |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBrandLoyalty |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_mob_mentality |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMobMentality |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_bloodscent |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBloodscent |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_dark_messenger |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDarkMessenger |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_assert_dominance |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAssertDominance |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_rend |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRend |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_blast_freeze |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBlastFreeze_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_fasting |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFasting |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_eldritch_inspiration |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEldritchInspiration |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_exposure_therapy |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableExposureTherapy_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_pure_guile |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePureGuile |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_opportunistic_fusilade |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableOpportunisticFusilade_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_arcane_pyrotechnics |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableArcanePyrotechnics |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_haunting_shout |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHauntingShout |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_purposeful_harbinger |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePurposefulHarbinger |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_wrapped_in_flame |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWrappedinFlame_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_ancestral_might |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAncestralMight |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_drive_the_destruction |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDrivetheDestruction__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_cold_to_the_core |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableColdtotheCore |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_savage_response |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSavageResponse |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_fuel_the_fight |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFueltheFight |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_heavy_trauma |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableExploitWeakness_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_remarkable |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRemarkable |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_furious_assault |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFuriousAssault |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_second_skin |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSecondSkin |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_expansive_might |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableExpansiveMight |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_rotten_claws |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRottenClaws |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_circling_oblivion |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCirclingOblivion |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_fire_attunement |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFireAttunement_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_widespread_destruction |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWidespreadDestruction |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_martial_prowess |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMartialProwess |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_mystical_ward |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMysticalWard_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_disorienting_wounds |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDisorientingWounds |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_veteran_defender |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableVeteranDefender |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_precise_focus |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePreciseFocus |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_menders_wellspring |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMendersWellspring__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_smite_the_weak |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSmitetheWeak |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_arcane_focus |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableArcaneAdept_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_aggressive_defence |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAggressiveDefence |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_powerful_ward |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePowerfulWard |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_graceful_preparation |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSublimeForm |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_gladiators_fortitude |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableGladiatorsFortitude |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_aerodynamics |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAerodynamics |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_victim_maker |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableVictimMaker |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_repeater |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRepeater |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_pure_commander |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePureCommander |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_battlefield_dominator |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBattlefieldDominator |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_powerful_assault |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePowerfulAssault_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_devastator |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDevastator |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_elegant_form |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableElegantForm |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_overlord |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableOverlord |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_blessed_rebirth |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBlessedRebirth |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_practiced_caster |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePracticedCaster |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_enduring_composure |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEnduringComposure |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_careful_handling |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCarefulHandling |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_daring_ideas |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDaringIdeas |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_titanic_swings |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableTitanicSwings_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_insatiable_killer |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableInsatiableKiller_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_brutal_infamy |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBrutalInfamy |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_mage_bane |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMageBane__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_enduring_focus |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEnduringFocus |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_surprise_sabotage |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSurpriseSabotage_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_flexible_sentry |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFlexibleSentry___ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_run_through |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRunThrough |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_smoking_remains |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSmokingRemains |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_compound_injury |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCompoundInjury |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_holistic_health |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHolisticHealth |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_precise_retaliation |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePreciseRetaliation_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_frost_breath |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBlizzardCaller_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_wall_of_muscle |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWallofMuscle_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_iron_breaker |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableIronBreaker |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_chilling_presence |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableChillingPresence |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_prismatic_carapace |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePrismaticCarapace_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_warning_call |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWarningCall |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_ancestral_echo |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAncestralEcho |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_genius |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableGenius |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_replenishing_presence |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableReplenishingPresence |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_molten_ones_mark |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMoltenOnesMark_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_untouchable |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableUntouchable |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_spring_back |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSpringBack_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_life_from_death |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableLifefromDeath_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_savour_the_moment |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSavourtheMoment |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_disorienting_display |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDisorientingDisplay____ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_evil_eye |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEvilEye |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_grim_oath |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableGrimOath |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_pure_agony |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePureAgony_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_eternal_suffering |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEternalSuffering |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_doryanis_lesson |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDoryanisLesson_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_antifreeze |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAntifreeze |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_broadside |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBroadside_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_winter_prowler |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWinterProwler |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_overshock |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableOvershock |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_holy_conquest |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHolyConquest |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_follow_through |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFollowThrough_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_non_flammable |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableNonFlammable |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_whispers_of_death |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWhispersofDeath |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_sage |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSage_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_magnifier |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMagnifier |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_vile_reinvigoration |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableVileReinvigoration_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_provocateur |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableProvocateur |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_burning_bright |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBurningBright |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_rot_resistant |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRotResistant |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_conservation_of_energy |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableConservationofEnergy |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_peace_amidst_chaos |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePeaceAmidstChaos |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_disease_vector |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDiseaseVector |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_wizardry |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWizardry_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_raze_and_pillage |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRazeandPillage_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_cold_blooded_killer |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableColdBloodedKiller_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_cooked_alive |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCookedAlive |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_expendability |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableExpendability |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_spiked_concoction |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSpikedConcoction |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_deadly_repartee |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDeadlyRepartee |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_hulking_corpses |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHulkingCorpses |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_dragon_hunter |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDragonHunter__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_seeker_runes |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSeekerRunes |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_blowback |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBlowback |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_lasting_impression |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableLastingImpression_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_mage_hunter |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMageHunter___ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_vivid_hues |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableVividHues |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_combat_rhythm |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCombatRhythm |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_sleepless_sentries |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSleeplessSentries |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_determined_preparation |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableUncompromising_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_depression |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMiseryEverlasting |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_skeletal_atrophy |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSkeletalAtrophy |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_inspired_oppression |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableInspiredOppression |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_martial_mastery |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMartialMastery |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_doedres_apathy |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDoedresApathy____ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_arcane_heroism |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableArcaneHeroism_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_sadist |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSadist_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_steady_torment |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSteadyTorment |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_eye_to_eye |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEyetoEye |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_haemorrhage |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHaemorrhage |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_low_tolerance |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableLowTolerance |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_militarism |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMilitarism |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_disciplined_preparation |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSelfControl |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_rote_reinforcement |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRoteReinforcement |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_hibernator |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHibernator |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_advance_guard |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAdvanceGuard |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_blacksmith |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBlacksmith_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_endbringer |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEndbringer |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_streamlined |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStreamlined |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_bodyguards |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBodyguards |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_graceful_execution |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableGracefulExecution_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_expert_sabotage |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableExpertSabotage |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_shifting_shadow |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableShiftingShadow |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_fettle |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFettle |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_guerilla_tactics |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableGuerillaTactics |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_insulated |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableInsulated |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_quick_and_deadly |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableQuickandDeadly_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_mindfulness |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMindfulness |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_liquid_inspiration |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableLiquidInspiration |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_set_and_forget |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSetandForget_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_heart_of_iron |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHeartofIron |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_lightnings_call |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableTempttheStorm |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_pressure_points |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePressurePoints__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_blanketed_snow |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBlanketedSnow_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_ancestral_guidance |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAncestralGuidance_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_winter_commander |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWinterCommander |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_first_among_equals |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFirstAmongEquals__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_precise_commander |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePreciseCommander |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_prismatic_dance |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePrismaticDance____ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_agent_of_destruction |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAgentofDestruction |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_stalwart_commander |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStalwartCommander |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_corrosive_elements |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCorrosiveElements |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_distilled_perfection |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDistilledPerfection_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_feast_of_flesh |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFeastofFlesh |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_skullbreaker |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSkullbreaker |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_call_to_the_slaughter |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCalltotheSlaughter |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_born_of_chaos |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBornofChaos |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_capacitor |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCapacitor____ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_disciples |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDisciples_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_heraldry |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHeraldry |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_scintillating_idea |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableScintillatingIdea_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_openness |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableOpenness__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_deep_chill |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDeepChill |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_adrenaline |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAdrenaline_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_one_with_the_shield |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableOnewiththeShield_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_renewal |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRenewal |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_eye_of_the_storm |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEyeoftheStorm |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_burden_projection |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBurdenProjection |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_hit_and_run |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHitandRun |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_strike_leader |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStrikeLeader_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_conjured_wall |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableConjuredWall |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_arcing_shot |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableArcingShot__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_hex_breaker |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHexBreaker |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_dark_ideation |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDarkIdeation |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_improvisor |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableImprovisor |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_primordial_bond |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePrimordialBond |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_chip_away |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableChipAway |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_ancestral_reach |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAncestralReach |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_force_multiplier |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableForceMultiplier |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_feasting_fiends |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFeastingFiends |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_peak_vigour |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePeakVigour |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_wound_aggravation |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWoundAggravation____ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_energy_from_naught |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEnergyFromNaught |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_wind_up |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWindup_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_enduring_ward |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEnduringWard_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_will_shaper |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWillShaper |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_master_of_command |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMasterofCommand__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_grounded_commander |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableGroundedCommander |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_rattling_bellow |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRattlingBellow |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_prodigious_defense |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableProdigiousDefense__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_cremator |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCremator |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_alchemist |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAlchemist |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_weight_advantage |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWeightAdvantage_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_dark_discourse |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDarkDiscourse |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_explosive_force |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableExplosiveForce |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_touch_of_cruelty |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableTouchofCruelty_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_vital_focus |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableVitalFocus |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_stubborn_student |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStubbornStudent |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_special_reserve |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSpecialReserve |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_seal_mender |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSealMender |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_ancestral_inspiration |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAncestralInspiration__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_surefooted_striker |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSurefootedStriker_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_snaring_spirits |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSnaringSpirits |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_doedres_gluttony |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDoedresGluttony |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_natural_vigour |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableNaturalVigour_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_vast_power |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableVastPower |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_unwaveringly_evil |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableUnwaveringlyEvil |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_sap_psyche |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSapPsyche |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_lead_by_example |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableLeadByExample__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_sublime_sensation |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSublimeSensation_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_battle_hardened |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBattleHardened_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_thunderstruck |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableThunderstruck |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_thaumophage |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableThaumophage |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_overwhelming_malice |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableOverwhelmingMalice |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_basics_of_pain |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBasicsofPain |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_ancestral_preservation |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAncestralPreservation__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_tempered_arrowheads |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableTemperedArrowheads |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_wasting_affliction |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWastingAffliction |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_master_of_the_maelstrom |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMasterOfTheMaelstrom_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_surging_vitality |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSurgingVitality |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_blessed |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBlessed |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_blood_artist |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBloodArtist |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_summer_commander |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSummerCommander |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_unholy_grace |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableUnholyGrace_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_paralysis |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableParalysis |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_numbing_elixir |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableNumbingElixir |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_hounds_mark |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHoundsMark |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_vicious_skewering |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableViciousSkewering |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_pure_might |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePureMight |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_student_of_decay |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStudentofDecay |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_quick_getaway |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableQuickGetaway |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_storms_hand |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStormsHand |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_brush_with_death |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBrushwithDeath |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_stormrider |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStormrider |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_phlebotomist |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePhlebotomist |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_stoic_focus |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStoicFocus |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_riot_queller |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRiotQueller |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_brewed_for_potency |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableBrewedforPotency |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_fan_of_blades |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFanofBlades_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_vicious_guard_ |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableViciousGuard_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_aerialist |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAerialist |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_wicked_pall |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableWickedPall_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_storm_drinker |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableStormDrinker___ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_unspeakable_gifts |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableUnspeakableGifts |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_readiness |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableReadiness |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_vengeful_commander |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableVengefulCommander |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_towering_threat |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableToweringThreat |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_antivenom |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableAntivenom |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_septic_spells |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSepticSpells |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_cult_leader |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCultLeader_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_self_fulfilling_prophecy |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSelfFulfillingProphecy_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_calamitous |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCalamitous |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_cold_conduction |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableColdConduction__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_flaming_doom |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableLordofDrought_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_unwavering_focus |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableUnwaveringFocus |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_vicious_bite |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableViciousBite |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_prismatic_heart |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotablePrismaticHeart__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_essence_rush |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEssenceRush |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_grand_design |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableGrandDesign_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_heavy_hitter |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableHeavyHitter |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_rapid_infusion |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableRapidInfusion_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_cry_wolf |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableCryWolf__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_darting_movements |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDartingMovements |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_snowstorm |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableSnowstorm |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_fearsome_warrior |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFearsomeWarrior |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_invigorating_portents |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableInvigoratingPortents |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_master_the_fundamentals |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMastertheFundamentals_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_master_of_fire |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMasterofFire |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_martial_momentum |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableMartialMomentum |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_feed_the_fury |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFeedtheFury |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_empowered_envoy |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableEmpoweredEnvoy_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_flow_of_life |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableFlowofLife_ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | local_affliction_notable_dread_march |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | AfflictionNotableDreadMarch_ |
2 rows are stored for this page
Field | Field type | Value |
---|
automatic | Boolean | No |
description | Text | <span class="tc -unique">Megalomaniac</span> |
recipe_id | Integer | 1 |
result_amount | Integer | 1 |
Field | Field type | Value |
---|
automatic | Boolean | Yes |
description | Text | Random divination card set exchange |
recipe_id | Integer | 2 |
result_amount | Integer | 1 |
2 rows are stored for this page
Field | Field type | Value |
---|
amount | Integer | 3 |
item_id | String | Metadata/Items/DivinationCards/DivinationCardAModestRequest |
item_name | String | A Modest Request |
item_page | Page | A Modest Request |
notes | Text | |
part_id | Integer | 1 |
recipe_id | Integer | 1 |
Field | Field type | Value |
---|
amount | Integer | 1 |
item_id | String | Metadata/Items/DivinationCards/DivinationCardTheVoid |
item_name | String | The Void |
item_page | Page | The Void |
notes | Text | |
part_id | Integer | 1 |
recipe_id | Integer | 2 |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Medium Cluster Jewel |
base_item_id | String | Metadata/Items/Jewels/JewelPassiveTreeExpansionMedium |
base_item_page | Page | Medium Cluster Jewel |
cannot_be_traded_or_modified | Boolean | No |
class | String | Jewel |
class_id | String | Jewel |
description | Text | |
drop_areas | List of String, delimiter: , | AfflictionTown6 • AfflictionTown7 • AfflictionTown8 • AfflictionTown4 • AfflictionTown10 |
drop_areas_html | Text | [[Oriath Delusion|Oriath Delusion]] • [[Hysteriagate|Hysteriagate]] • [[Lunacy's Watch|Lunacy's Watch]] • [[The Bridge Enraptured|The Bridge Enraptured]] • [[The Syndrome Encampment|The Syndrome Encampment]] |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | This item can only drop in the <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Simulacrum inventory icon.png|16x16px|link=|alt=]][[Simulacrum|Simulacrum]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Simulacrum<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">How do you defeat that which dwells within you?</span><span class="group tc -help">Open a Delirium portal by using this item in a personal Map Device. Can only be used once.</span></span></span>[[File:Simulacrum inventory icon.png|link=|alt=]]</span></span> after completing a wave that spawns [[Kosis]] or [[Omniphobia]]. |
explicit_stat_text | Text | Adds 4 [[Passive skill|Passive Skills]]<br>Added Small [[Passive skill|Passive Skills]] grant Nothing<br><table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><3 Random notable mods></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>1 Added [[Passive skill|Passive Skill]] is [[Adrenaline]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Advance Guard<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aerialist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aerodynamics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Agent of Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aggressive Defence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Alchemist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Echo<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Guidance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Preservation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Reach<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Antifreeze<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Antivenom<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Adept<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Heroism<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Pyrotechnics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcing Shot<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Assert Dominance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Astonishing Affliction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Basics of Pain<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Battlefield Dominator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Battle-Hardened<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blacksmith<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blanketed Snow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blast-Freeze<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blessed<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blessed Rebirth<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blizzard Caller<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blood Artist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Bloodscent<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blowback<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Bodyguards<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Born of Chaos<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brand Loyalty<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brewed for Potency<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Broadside<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brush with Death<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brutal Infamy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Burden Projection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Burning Bright<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Calamitous<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Call to the Slaughter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Capacitor<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Careful Handling<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Chilling Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Chip Away<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Circling Oblivion<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Clarity]] of Purpose<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold-Blooded Killer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold Conduction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold to the Core<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Combat Rhythm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Compound Injury<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Conjured Wall<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Conservation of Energy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cooked Alive<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Corrosive Elements<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cremator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cry Wolf<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cult-Leader<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Daring Ideas<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Spite<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dark Ideation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dark Messenger<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Darting Movements<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Deadly Repartee<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Deep [[Chill]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Devastator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disciples<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disease Vector<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disorienting Display<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disorienting Wounds<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Distilled Perfection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Apathy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Gluttony<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doryani's Lesson<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dragon Hunter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dread March<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Drive the Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eldritch Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Elegant Form<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Empowered Envoy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Endbringer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Composure<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Energy From Naught<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Essence Rush<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eternal Suffering<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Evil Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expansive Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expendability<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expert Sabotage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Exploit Weakness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Explosive Force<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Exposure Therapy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eye of the Storm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eye to Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fan of Blades<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fan the Flames<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fasting<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fearsome Warrior<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feasting Fiends<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feast of Flesh<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feed the Fury<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fettle<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fire Attunement<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spiteful Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Flexible Sentry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Flow of [[Life]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Follow-Through<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Force Multiplier<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fuel the Fight<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Furious Assault<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Genius<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Gladiator's Fortitude<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Graceful Execution<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Grand Design<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Grim Oath<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Introspection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Guerilla Tactics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Haemorrhage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Haunting Shout<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heart of Iron<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heavy Hitter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heraldry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hex Breaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hibernator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Hit]] and Run<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Holistic Health<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Holy Conquest<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hound's Mark<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hulking Corpses<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Improvisor<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Insatiable Killer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Inspired Oppression<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Insulated<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Invigorating Portents<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Iron Breaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lasting Impression<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lead By Example<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Life]] from Death<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Liquid Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lord of Drought<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Low Tolerance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mage Bane<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mage Hunter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Magnifier<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Mastery<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Momentum<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Prowess<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of Command<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of Fire<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of the Maelstrom<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master the Fundamentals<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mender's Wellspring<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Militarism<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mindfulness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Misery Everlasting<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mob Mentality<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Molten One's Mark<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mystical Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Natural Vigour<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Non-Flammable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Numbing Elixir<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is One with the [[Shield]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Openness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Opportunistic Fusilade<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overlord<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overshock<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overwhelming Malice<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Paralysis<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Peace Amidst Chaos<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Peak Vigour<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Phlebotomist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Powerful Assault<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Powerful Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Practiced Caster<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Destructive Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Precise Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Precise Retaliation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pressure Points<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Primordial Bond<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Carapace<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Dance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Heart<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prodigious Defence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Provocateur<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Agony<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Aptitude<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Electric Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Guile<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Purposeful Harbinger<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Quick and Deadly<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Quick Getaway<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rapid Infusion<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rattling Bellow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Raze and Pillage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Readiness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Remarkable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rend<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Renewal<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Repeater<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Replenishing Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Riot Queller<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rote Reinforcement<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rot-Resistant<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rotten [[Claw|Claws]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Run Through<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sadist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sap Psyche<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Savage Response<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Savour the Moment<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Scintillating Idea<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Seal Mender<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Second Skin<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Seeker Runes<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Self-Control<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Self-Fulfilling Prophecy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Septic [[Spell|Spells]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Set and Forget<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Shifting Shadow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Shrieking Bolts<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Skeletal Atrophy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Skullbreaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sleepless Sentries<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Smite the Weak<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Smoking Remains<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Snaring Spirits<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Snowstorm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Special Reserve<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spiked Concoction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spring Back<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Volatile Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Steady Torment<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stoic Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Storm Drinker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stormrider<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Storm's Hand<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Streamlined<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Strike Leader<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stubborn Student<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Student of Decay<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sublime Form<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sublime Sensation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mortifying Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surefooted Striker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surging [[Vitality]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surprise Sabotage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Tempered Arrowheads<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Tempt the Storm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Thaumophage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Thunderstruck<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Titanic Swings<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Touch of Cruelty<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Towering Threat<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Uncompromising<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unholy [[Grace]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unspeakable Gifts<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Untouchable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unwavering Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unwaveringly Evil<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vast Power<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Righteous Path<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Veteran Defender<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Bite<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Guard<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Skewering<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Victim Maker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vile Reinvigoration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vital Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vivid Hues<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wall of Muscle<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Warning Call<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wasting Affliction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Weight Advantage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Evil Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wicked Pall<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Widespread Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Will Shaper<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wind-up<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Frantic Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Winter Prowler<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wizardry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wound Aggravation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wrapped in Flame</td></tr></table> |
flavour_text | Text | If you're going to act like you're better than everyone else, make sure you are. |
flavour_text_id | String | |
frame_type | String | unique |
help_text | Text | Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Megalomaniac<br>Medium Cluster Jewel<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Adds 4 [[Passive skill|Passive Skills]]<br>Added Small [[Passive skill|Passive Skills]] grant Nothing<br><3 Random notable mods></span><span class="group tc -corrupted">Corrupted</span><span class="group tc -flavour">If you're going to act like you're better than everyone else, make sure you are.</span><span class="group tc -help">Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.</span></span></span> |
implicit_stat_text | Text | |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Megalomaniac<br>Medium Cluster Jewel<span class="symbol"></span></span><span class="item-stats"><span class="group tc -mod">Adds 4 [[Passive skill|Passive Skills]]<br>Added Small [[Passive skill|Passive Skills]] grant Nothing<br><table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><3 Random notable mods></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>1 Added [[Passive skill|Passive Skill]] is [[Adrenaline]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Advance Guard<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aerialist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aerodynamics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Agent of Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aggressive Defence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Alchemist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Echo<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Guidance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Preservation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Reach<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Antifreeze<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Antivenom<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Adept<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Heroism<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Pyrotechnics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcing Shot<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Assert Dominance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Astonishing Affliction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Basics of Pain<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Battlefield Dominator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Battle-Hardened<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blacksmith<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blanketed Snow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blast-Freeze<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blessed<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blessed Rebirth<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blizzard Caller<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blood Artist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Bloodscent<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blowback<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Bodyguards<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Born of Chaos<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brand Loyalty<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brewed for Potency<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Broadside<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brush with Death<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brutal Infamy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Burden Projection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Burning Bright<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Calamitous<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Call to the Slaughter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Capacitor<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Careful Handling<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Chilling Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Chip Away<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Circling Oblivion<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Clarity]] of Purpose<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold-Blooded Killer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold Conduction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold to the Core<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Combat Rhythm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Compound Injury<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Conjured Wall<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Conservation of Energy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cooked Alive<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Corrosive Elements<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cremator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cry Wolf<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cult-Leader<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Daring Ideas<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Spite<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dark Ideation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dark Messenger<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Darting Movements<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Deadly Repartee<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Deep [[Chill]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Devastator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disciples<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disease Vector<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disorienting Display<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disorienting Wounds<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Distilled Perfection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Apathy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Gluttony<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doryani's Lesson<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dragon Hunter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dread March<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Drive the Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eldritch Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Elegant Form<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Empowered Envoy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Endbringer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Composure<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Energy From Naught<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Essence Rush<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eternal Suffering<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Evil Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expansive Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expendability<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expert Sabotage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Exploit Weakness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Explosive Force<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Exposure Therapy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eye of the Storm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eye to Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fan of Blades<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fan the Flames<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fasting<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fearsome Warrior<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feasting Fiends<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feast of Flesh<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feed the Fury<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fettle<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fire Attunement<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spiteful Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Flexible Sentry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Flow of [[Life]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Follow-Through<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Force Multiplier<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fuel the Fight<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Furious Assault<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Genius<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Gladiator's Fortitude<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Graceful Execution<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Grand Design<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Grim Oath<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Introspection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Guerilla Tactics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Haemorrhage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Haunting Shout<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heart of Iron<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heavy Hitter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heraldry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hex Breaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hibernator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Hit]] and Run<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Holistic Health<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Holy Conquest<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hound's Mark<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hulking Corpses<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Improvisor<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Insatiable Killer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Inspired Oppression<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Insulated<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Invigorating Portents<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Iron Breaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lasting Impression<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lead By Example<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Life]] from Death<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Liquid Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lord of Drought<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Low Tolerance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mage Bane<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mage Hunter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Magnifier<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Mastery<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Momentum<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Prowess<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of Command<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of Fire<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of the Maelstrom<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master the Fundamentals<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mender's Wellspring<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Militarism<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mindfulness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Misery Everlasting<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mob Mentality<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Molten One's Mark<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mystical Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Natural Vigour<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Non-Flammable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Numbing Elixir<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is One with the [[Shield]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Openness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Opportunistic Fusilade<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overlord<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overshock<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overwhelming Malice<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Paralysis<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Peace Amidst Chaos<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Peak Vigour<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Phlebotomist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Powerful Assault<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Powerful Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Practiced Caster<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Destructive Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Precise Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Precise Retaliation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pressure Points<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Primordial Bond<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Carapace<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Dance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Heart<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prodigious Defence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Provocateur<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Agony<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Aptitude<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Electric Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Guile<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Purposeful Harbinger<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Quick and Deadly<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Quick Getaway<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rapid Infusion<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rattling Bellow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Raze and Pillage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Readiness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Remarkable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rend<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Renewal<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Repeater<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Replenishing Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Riot Queller<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rote Reinforcement<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rot-Resistant<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rotten [[Claw|Claws]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Run Through<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sadist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sap Psyche<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Savage Response<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Savour the Moment<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Scintillating Idea<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Seal Mender<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Second Skin<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Seeker Runes<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Self-Control<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Self-Fulfilling Prophecy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Septic [[Spell|Spells]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Set and Forget<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Shifting Shadow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Shrieking Bolts<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Skeletal Atrophy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Skullbreaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sleepless Sentries<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Smite the Weak<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Smoking Remains<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Snaring Spirits<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Snowstorm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Special Reserve<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spiked Concoction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spring Back<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Volatile Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Steady Torment<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stoic Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Storm Drinker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stormrider<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Storm's Hand<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Streamlined<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Strike Leader<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stubborn Student<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Student of Decay<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sublime Form<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sublime Sensation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mortifying Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surefooted Striker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surging [[Vitality]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surprise Sabotage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Tempered Arrowheads<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Tempt the Storm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Thaumophage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Thunderstruck<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Titanic Swings<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Touch of Cruelty<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Towering Threat<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Uncompromising<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unholy [[Grace]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unspeakable Gifts<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Untouchable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unwavering Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unwaveringly Evil<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vast Power<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Righteous Path<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Veteran Defender<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Bite<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Guard<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Skewering<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Victim Maker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vile Reinvigoration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vital Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vivid Hues<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wall of Muscle<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Warning Call<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wasting Affliction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Weight Advantage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Evil Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wicked Pall<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Widespread Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Will Shaper<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wind-up<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Frantic Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Winter Prowler<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wizardry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wound Aggravation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wrapped in Flame</td></tr></table></span><span class="group tc -corrupted">Corrupted</span><span class="group tc -flavour">If you're going to act like you're better than everyone else, make sure you are.</span><span class="group tc -help">Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.</span></span><span class="images">[[File:Megalomaniac inventory icon.png|78x78px]]</span></span> |
inventory_icon | String | File:Megalomaniac inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | Yes |
is_drop_restricted | Boolean | Yes |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>[[Oriath Delusion|Oriath Delusion]] • [[Hysteriagate|Hysteriagate]] • [[Lunacy's Watch|Lunacy's Watch]] • [[The Bridge Enraptured|The Bridge Enraptured]] • [[The Syndrome Encampment|The Syndrome Encampment]]<br>This item can only drop in the <span class="c-item-hoverbox"><span class="c-item-hoverbox__activator">[[File:Simulacrum inventory icon.png|16x16px|link=|alt=]][[Simulacrum|Simulacrum]]</span><span class="c-item-hoverbox__display"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Simulacrum<span class="symbol"></span></span><span class="item-stats"><span class="group tc -flavour">How do you defeat that which dwells within you?</span><span class="group tc -help">Open a Delirium portal by using this item in a personal Map Device. Can only be used once.</span></span></span>[[File:Simulacrum inventory icon.png|link=|alt=]]</span></span> after completing a wave that spawns [[Kosis]] or [[Omniphobia]].</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>6x [[Alchemy Shard]]</span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Jewel</em></span></span></div> |
metadata_id | String | |
name | String | Megalomaniac |
name_list | List of String, delimiter: � | Megalomaniac |
quality | Integer | |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 3.10.0 |
removal_version | String | |
required_dexterity | Integer | |
required_dexterity_html | Text | |
required_dexterity_range_average | Integer | |
required_dexterity_range_colour | String | |
required_dexterity_range_maximum | Integer | |
required_dexterity_range_minimum | Integer | |
required_dexterity_range_text | String | |
required_intelligence | Integer | |
required_intelligence_html | Text | |
required_intelligence_range_average | Integer | |
required_intelligence_range_colour | String | |
required_intelligence_range_maximum | Integer | |
required_intelligence_range_minimum | Integer | |
required_intelligence_range_text | String | |
required_level | Integer | 1 |
required_level_base | Integer | 1 |
required_level_html | Text | <em class="tc -value ">1</em> |
required_level_range_average | Integer | 1 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 1 |
required_level_range_minimum | Integer | 1 |
required_level_range_text | String | 1 |
required_strength | Integer | |
required_strength_html | Text | |
required_strength_range_average | Integer | |
required_strength_range_colour | String | |
required_strength_range_maximum | Integer | |
required_strength_range_minimum | Integer | |
required_strength_range_text | String | |
size_x | Integer | 1 |
size_y | Integer | 1 |
stat_text | Text | Adds 4 [[Passive skill|Passive Skills]]<br>Added Small [[Passive skill|Passive Skills]] grant Nothing<br><table class="random-modifier-stats mw-collapsed" style="text-align: left"><tr><th class="mw-customtoggle-31"><3 Random notable mods></th></tr><tr class="mw-collapsible mw-collapsed" id="mw-customcollapsible-31"><td>1 Added [[Passive skill|Passive Skill]] is [[Adrenaline]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Advance Guard<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aerialist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aerodynamics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Agent of Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Aggressive Defence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Alchemist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Echo<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Guidance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Preservation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Ancestral Reach<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Antifreeze<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Antivenom<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Adept<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Heroism<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcane Pyrotechnics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Arcing Shot<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Assert Dominance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Astonishing Affliction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Basics of Pain<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Battlefield Dominator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Battle-Hardened<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blacksmith<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blanketed Snow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blast-Freeze<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blessed<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blessed Rebirth<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blizzard Caller<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blood Artist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Bloodscent<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Blowback<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Bodyguards<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Born of Chaos<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brand Loyalty<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brewed for Potency<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Broadside<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brush with Death<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Brutal Infamy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Burden Projection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Burning Bright<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Calamitous<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Call to the Slaughter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Capacitor<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Careful Handling<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Chilling Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Chip Away<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Circling Oblivion<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Clarity]] of Purpose<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold-Blooded Killer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold Conduction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cold to the Core<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Combat Rhythm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Compound Injury<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Conjured Wall<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Conservation of Energy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cooked Alive<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Corrosive Elements<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cremator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cry Wolf<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Cult-Leader<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Daring Ideas<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Spite<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dark Ideation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dark Messenger<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Darting Movements<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Deadly Repartee<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Deep [[Chill]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Devastator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disciples<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disease Vector<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disorienting Display<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Disorienting Wounds<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Distilled Perfection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Apathy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doedre's Gluttony<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Doryani's Lesson<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dragon Hunter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Dread March<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Drive the Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eldritch Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Elegant Form<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Empowered Envoy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Endbringer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Composure<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Enduring Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Energy From Naught<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Essence Rush<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eternal Suffering<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Evil Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expansive Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expendability<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Expert Sabotage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Exploit Weakness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Explosive Force<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Exposure Therapy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eye of the Storm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Eye to Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fan of Blades<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fan the Flames<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fasting<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fearsome Warrior<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feasting Fiends<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feast of Flesh<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Feed the Fury<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fettle<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fire Attunement<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spiteful Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Flexible Sentry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Flow of [[Life]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Follow-Through<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Force Multiplier<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Fuel the Fight<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Furious Assault<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Genius<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Gladiator's Fortitude<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Graceful Execution<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Grand Design<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Grim Oath<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Introspection<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Guerilla Tactics<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Haemorrhage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Haunting Shout<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heart of Iron<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heavy Hitter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Heraldry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hex Breaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hibernator<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Hit]] and Run<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Holistic Health<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Holy Conquest<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hound's Mark<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Hulking Corpses<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Improvisor<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Insatiable Killer<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Inspired Oppression<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Insulated<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Invigorating Portents<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Iron Breaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lasting Impression<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lead By Example<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is [[Life]] from Death<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Liquid Inspiration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Lord of Drought<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Low Tolerance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mage Bane<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mage Hunter<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Magnifier<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Mastery<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Momentum<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Martial Prowess<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of Command<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of Fire<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master of the Maelstrom<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Master the Fundamentals<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mender's Wellspring<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Militarism<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mindfulness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Misery Everlasting<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mob Mentality<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Molten One's Mark<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mystical Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Natural Vigour<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Non-Flammable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Numbing Elixir<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is One with the [[Shield]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Openness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Opportunistic Fusilade<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overlord<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overshock<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Overwhelming Malice<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Paralysis<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Peace Amidst Chaos<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Peak Vigour<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Phlebotomist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Powerful Assault<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Powerful Ward<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Practiced Caster<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Destructive Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Precise Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Precise Retaliation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pressure Points<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Primordial Bond<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Carapace<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Dance<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prismatic Heart<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Prodigious Defence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Provocateur<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Agony<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Aptitude<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Electric Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Guile<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Pure Might<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Purposeful Harbinger<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Quick and Deadly<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Quick Getaway<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rapid Infusion<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rattling Bellow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Raze and Pillage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Readiness<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Remarkable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rend<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Renewal<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Repeater<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Replenishing Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Riot Queller<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rote Reinforcement<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rot-Resistant<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Rotten [[Claw|Claws]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Run Through<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sadist<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sap Psyche<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Savage Response<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Savour the Moment<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Scintillating Idea<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Seal Mender<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Second Skin<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Seeker Runes<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Self-Control<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Self-Fulfilling Prophecy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Septic [[Spell|Spells]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Set and Forget<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Shifting Shadow<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Shrieking Bolts<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Skeletal Atrophy<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Skullbreaker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sleepless Sentries<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Smite the Weak<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Smoking Remains<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Snaring Spirits<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Snowstorm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Special Reserve<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spiked Concoction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Spring Back<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Volatile Presence<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Steady Torment<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stoic Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Storm Drinker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stormrider<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Storm's Hand<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Streamlined<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Strike Leader<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Stubborn Student<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Student of Decay<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sublime Form<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Sublime Sensation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Mortifying Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surefooted Striker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surging [[Vitality]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Surprise Sabotage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Tempered Arrowheads<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Tempt the Storm<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Thaumophage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Thunderstruck<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Titanic Swings<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Touch of Cruelty<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Towering Threat<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Uncompromising<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unholy [[Grace]]<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unspeakable Gifts<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Untouchable<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unwavering Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Unwaveringly Evil<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vast Power<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Righteous Path<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Veteran Defender<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Bite<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Guard<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vicious Skewering<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Victim Maker<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vile Reinvigoration<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vital Focus<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Vivid Hues<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wall of Muscle<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Warning Call<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wasting Affliction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Weight Advantage<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Evil Eye<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wicked Pall<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Widespread Destruction<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Will Shaper<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wind-up<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Frantic Aspect<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Winter Prowler<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wizardry<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wound Aggravation<hr style="width: 20%">1 Added [[Passive skill|Passive Skill]] is Wrapped in Flame</td></tr></table><span class="item-stat-separator -unique"></span><em class="tc -corrupted ">Corrupted</em> |
tags | List of String, delimiter: , | jewel • not_for_sale • expansion_jewel_medium • default |
3 rows are stored for this page
Field | Field type | Value |
---|
removal_version | String | 3.23.0b |
implicit_stat_text | Text | |
explicit_stat_text | Text | * Adds 4 Passive Skills
* Added Small Passive Skills grant Nothing
<3 Random notable mods>
* <span class="tc -mod">1 Added Passive Skill is [[Forbidden Words]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Master of Fear]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Wish for Death]]</span> |
stat_text | Text | * Adds 4 Passive Skills
* Added Small Passive Skills grant Nothing
<3 Random notable mods>
* <span class="tc -mod">1 Added Passive Skill is [[Forbidden Words]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Master of Fear]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Wish for Death]]</span> |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 3.16.0 |
implicit_stat_text | Text | |
explicit_stat_text | Text | * Adds 4 Passive Skills
* Added Small Passive Skills grant Nothing
<3 Random notable mods>
* <span class="tc -mod">1 Added Passive Skill is [[Supercharge]]</span> |
stat_text | Text | * Adds 4 Passive Skills
* Added Small Passive Skills grant Nothing
<3 Random notable mods>
* <span class="tc -mod">1 Added Passive Skill is [[Supercharge]]</span> |
base_item | String | |
required_level | Integer | |
Field | Field type | Value |
---|
removal_version | String | 3.11.1 |
implicit_stat_text | Text | |
explicit_stat_text | Text | * Adds 4 Passive Skills
* Added Small Passive Skills grant Nothing
<3 Random notable mods>
* <span class="tc -mod">1 Added Passive Skill is [[Confident Combatant]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Deep Cuts]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Gladiatorial Combat]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Intensity]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[No Witnesses]]</span> |
stat_text | Text | * Adds 4 Passive Skills
* Added Small Passive Skills grant Nothing
<3 Random notable mods>
* <span class="tc -mod">1 Added Passive Skill is [[Confident Combatant]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Deep Cuts]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Gladiatorial Combat]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[Intensity]]</span>
* <span class="tc -mod">1 Added Passive Skill is [[No Witnesses]]</span> |
base_item | String | |
required_level | Integer | |