Drilldown: monsters

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monsters > skill ids : DoLiterallyNothing or EmptyActionAttackArchitectCombo

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critical strike chance:
endgame mod ids:
is boss:
maximum attack distance:
metadata id:
minimum attack distance:
model size multiplier:
monster type id:
VaalArchitect (50) · TempleVaalArchitect (25) · HeistProjectWand (6) · HeistScientistWand (5) · HeistThugMelee4 (4) · HeistRobotClockworkGolem (4) · HeistScientistCasterElite (4) · HeistProjectCasterElite (4) · HeistScienceLabrador (4) · HeistMilitaryMelee1 (3) · HeistThugMelee2 (3) · HeistThugRanged1 (3) · HeistThugTrapper1 (3) · BeastMapBoss (3) · HeistThugMelee3 (3) · AzmeriFlameblaster (3) · HeistThugTorch1 (3) · AzmeriForgeHound (3) · HeistThugMelee1 (3)
name:
Foul Thug (13) · Security Enforcer (9) · Guard Captain (6) · Malicious Bruiser (6) · Necroscientist (6) · Senior Necroscientist (5) · Senior Heretech (5) · Heretech (5)
part1 mod ids:
part2 mod ids:
rarity id:
skill ids: (Click arrow to add another value)
tags:
red_blood (183) · not_dex (181) · humanoid (181) · light_armour (177) · human (173) · caster (158) · fast_movement (149) · ranged (139) · physical_affinity (138) · not_str (130) · no_pantheon_mod (125) · is_unarmed (124) · melee (103) · not_int (94) · fire_affinity (82) · medium_height (77) · cultist (77) · lightning_affinity (74) · medium_movement (52) · vaal_architect_incursion (50)

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