Drilldown: monsters

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monsters > skill ids : ChangeToStance1Heist or MonsterWaitVeryShortWithLongerCooldown

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critical strike chance:
endgame mod ids:
is boss:
maximum attack distance:
metadata id:
 
minimum attack distance:
model size multiplier:
monster type id:
Zombie (111) · ZombieStrand (9) · HeistProjectSkeletonMelee (6) · HeistProjectWand (5) · HeistScientistWand (5) · HeistRobotClockworkGolem (4) · HeistScienceLabrador (4) · HeistScientistCasterElite (4) · HeistProjectCasterElite (4) · HeistThugMelee4 (4) · ZombieStrandRoyale (3) · AzmeriFlameblaster (3) · HeistThugMelee1 (3) · HeistThugMelee2 (3) · HeistMilitaryMelee1 (3) · HeistThugMelee3 (3) · HeistThugRanged1 (3) · HeistThugTorch1 (3) · HeistThugTrapper1 (3)
name:
Drowned (30) · Sutured Aberration (18) · Dripping Dead (15) · Foul Thug (13) · Shambling Cadaver (13) · Devout Dead (9) · Security Enforcer (9) · Rotten Gladiator (8) · Guard Captain (6) · Rattling Experiment (6) · Rotting Damned (6) · Malicious Bruiser (6) · Senior Heretech (5) · Senior Necroscientist (5) · Heretech (5) · Necroscientist (5)
part1 mod ids:
part2 mod ids:
rarity id:
skill ids: (Click arrow to add another value)
tags:
physical_affinity (256) · melee (231) · not_dex (228) · red_blood (228) · not_int (226) · is_unarmed (169) · undead (139) · no_pantheon_mod (139) · flesh_armour (134) · zombie (129) · very_slow_movement (127) · humanoid (116) · human (95) · light_armour (95) · fast_movement (73) · caster (73) · ranged (71) · medium_height (70) · not_str (53) · medium_movement (52)

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