Drilldown: monsters

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monsters > skill ids : ChangeToStance1Heist or EmptyActionAttackArchitectCombo

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critical strike chance:
endgame mod ids:
is boss:
maximum attack distance:
metadata id:
minimum attack distance:
model size multiplier:
monster type id:
VaalArchitect (50) · TempleVaalArchitect (25) · HeistProjectSkeletonMelee (6) · HeistScientistWand (5) · HeistProjectWand (5) · HeistProjectCasterElite (4) · HeistThugMelee4 (4) · HeistScientistCasterElite (4) · HeistScienceLabrador (4) · HeistRobotClockworkGolem (4) · HeistThugTrapper1 (3) · HeistThugTorch1 (3) · HeistThugRanged1 (3) · HeistThugMelee3 (3) · HeistThugMelee2 (3) · HeistThugMelee1 (3) · AzmeriFlameblaster (3) · HeistMilitaryMelee1 (3)
name:
Foul Thug (13) · Security Enforcer (9) · Malicious Bruiser (6) · Guard Captain (6) · Rattling Experiment (6) · Senior Necroscientist (5) · Senior Heretech (5) · Heretech (5) · Necroscientist (5)
part1 mod ids:
part2 mod ids:
rarity id:
skill ids: (Click arrow to add another value)
tags:
humanoid (193) · red_blood (179) · not_dex (178) · human (172) · light_armour (172) · caster (150) · fast_movement (149) · ranged (148) · physical_affinity (141) · no_pantheon_mod (136) · not_str (130) · is_unarmed (119) · melee (104) · not_int (99) · fire_affinity (79) · cultist (77) · medium_height (77) · lightning_affinity (75) · medium_movement (52) · vaal_architect_incursion (50)

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