Drilldown: monsters

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monsters > skill ids : ChangeToStance1Heist or DoLiterallyNothing

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critical strike chance:
endgame mod ids:
is boss:
maximum attack distance:
metadata id:
minimum attack distance:
monster type id:
HeistProjectSkeletonMelee (6) · HeistProjectWand (6) · HeistScientistWand (5) · HeistScienceLabrador (4) · HeistThugMelee4 (4) · HeistScientistCasterElite (4) · HeistProjectCasterElite (4) · HeistRobotClockworkGolem (4) · HeistThugRanged1 (3) · HeistThugMelee3 (3) · HeistThugTorch1 (3) · AzmeriFlameblaster (3) · HeistThugMelee2 (3) · HeistThugMelee1 (3) · HeistMilitaryMelee1 (3) · HeistThugTrapper1 (3) · Daemon (3) · BeastMapBoss (3) · AzmeriForgeHound (3)
name:
Foul Thug (13) · Security Enforcer (9) · Necroscientist (6) · Malicious Bruiser (6) · Guard Captain (6) · Rattling Experiment (6) · Heretech (5) · Senior Heretech (5) · Senior Necroscientist (5)
part1 mod ids:
part2 mod ids:
rarity id:
skill ids: (Click arrow to add another value)
tags:
physical_affinity (140) · no_pantheon_mod (140) · humanoid (117) · not_dex (114) · melee (114) · red_blood (109) · not_int (108) · light_armour (100) · human (96) · caster (82) · fast_movement (74) · ranged (72) · medium_movement (61) · not_str (57) · fire_affinity (54) · is_unarmed (52) · has_one_handed_melee (45) · lightning_affinity (39) · has_two_handed_melee (37)

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