Drilldown: monsters

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monsters > rarity id: normal & skill ids: ChangeToStance1Heist

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critical strike chance:
endgame mod ids:
is boss:
metadata id:
minimum attack distance:
mod ids:
model size multiplier:
monster type id:
AzmeriFlameblaster (3) · HeistProjectWand (2) · HeistRobotClockworkGolemAtlasUber (2) · HeistRobotClockworkGolem (2) · HeistMilitaryMelee4Miniboss (2) · HeistScientistWand (2) · HeistThaumaturgistMiniBossAxe (2) · HeistThugMelee2Miniboss (2) · HeistProjectSkeletonMelee (2) · HeistRobotArgusMiniboss (2) · HeistThaumaturgistMiniBossStaff (2)
part1 mod ids:
part2 mod ids:
rarity:
rarity id: (Click arrow to add another value)
skill ids: (Click arrow to add another value)
tags:
no_pantheon_mod (53) · physical_affinity (52) · humanoid (47) · not_dex (44) · melee (43) · not_int (39) · red_blood (39) · human (38) · light_armour (38) · caster (35) · ranged (31) · fast_movement (31) · is_unarmed (22) · not_str (22) · has_two_handed_melee (20) · fire_affinity (20) · medium_movement (19) · lightning_affinity (18) · metal_armour (17) · construct (17)

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