Drilldown: monsters

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monsters > minimum attack distance: 6-12 & skill ids: MeleeAtAnimationSpeed

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critical strike chance:
is boss:
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minimum attack distance:
mod ids:
None (589) · MonsterNecromancerRaisable (326) · MonsterNoMapDrops (127) · MonsterNoDropsOrExperience (81) · BreachReducedBeyondPortalChance (63) · MonsterAttackBlock20Bypass20 (61) · CannotBeUsedAsMinion (53) · MonsterElementalSkeletonLightning (47) · ExpeditionReducedBeyondPortalChance (39) · MonsterDoNotFracture (39) · MonsterAttackSpellBlock20Bypass40 (38) · MonsterConvertToColdDamage1 (38) · MonsterSnakeChaos (36) · MonsterPhysicalAddedAsColdSkeletonMaps (35) · MonsterCausticCloudOnDeath (33) · MonsterCastsPunctureText (31) · MonsterAttackBlock30Bypass15 (29) · MonsterBestiaryDropModifiers (27) · MonsterSpellBlock25Bypass30___ (25)
model size multiplier:
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skill ids: (Click arrow to add another value)
tags:
physical_affinity (1739) · melee (1539) · not_int (1321) · red_blood (1224) · has_one_handed_melee (963) · medium_height (927) · flesh_armour (750) · not_dex (726) · very_slow_movement (704) · medium_movement (661) · humanoid (609) · not_str (575) · beast (571) · undead (530) · is_unarmed (521) · ranged (477) · has_one_hand_sword (464) · demon (409) · caster (383) · animal_claw_weapon (338)

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