Drilldown: monsters

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monsters > maximum attack distance: 2-6 & mod ids: None

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critical strike chance:
damage multiplier:
endgame mod ids:
experience multiplier:
health multiplier:
is boss:
maximum attack distance:
metadata id:
 
minimum attack distance:
mod ids: (Click arrow to add another value)
model size multiplier:
monster type id:
Daemon (649) · Totem (134) · DaemonUseSkillOnce (127) · InvisibleFire (89) · Double (25) · InvisibleFireStationary (21) · HolyFlameTotem (17) · LeagueAvatarNormal (16) · Clone (16) · TauntTotem (15) · DaemonDamageRange (15) · ConsumeCorpseTotem (15) · LifeRegenTotem (15) · SummonedMonsterTotem (12) · AfflictionDaemon (12) · MoveDaemon (12) · StormDaemon (12) · BlightTower (11) · WraithSpirit (9)
name:
Daemon (718) · Totem (221) · Invisible (91) · Creeping Fire (34) · Torment Daemon (30) · Perandus Daemon (18) · Tempest Daemon (16) · Boss Daemon (14) · Clone (14) · Double (14) · Shrine Daemon (12) · Prophecy Daemon (9) · <> (8) · Serpentine Construct (7) · Nemesis Daemon (7) · Grandmaster (7) · Carnage Pillar (7) · Mirage (7) · Mirage Saviour (7) · Consuming Parasite (6)
part2 mod ids:
rarity id:
tags:
is_unarmed (1403) · very_slow_movement (933) · is_daemon (771) · ghost_armour (770) · extra_extra_small_height (691) · non_attacking (678) · construct (568) · caster (497) · physical_affinity (366) · immobile (343) · not_int (339) · not_dex (334) · large_model (267) · stone_armour (254) · medium_height (219) · mud_blood (216) · flesh_armour (190) · melee (186) · red_blood (165) · not_str (138)

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