Drilldown: monsters

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monsters > experience multiplier: 1.3-2 & skill ids: ChangeToStance1Heist

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critical strike chance:
endgame mod ids:
experience multiplier:
is boss:
maximum attack distance:
metadata id:
minimum attack distance:
model size multiplier:
monster type id:
HeistScientistCasterElite (4) · HeistProjectCasterElite (4) · AzmeriFlameblaster (3) · HeistRobotArgusMiniboss (2) · HeistThugTorch1Elite (2) · HeistThugRanged1Elite (2) · HeistThugMelee4Elite (2) · HeistThugMelee2Miniboss (2) · HeistThugMelee2Elite (2) · HeistThaumaturgistMiniBossStaff (2) · HeistThaumaturgistMiniBossAxe (2) · HeistMilitaryCaster1Elite (2) · HeistThugTrapper1Miniboss (2) · HeistProjectUnarmedElite (2) · HeistMilitaryMelee1Elite (2) · HeistProjectSkeletonRanged (2) · HeistMilitaryMelee1Miniboss (2) · HeistMilitaryMelee4Elite (2) · HeistMilitaryMelee4Miniboss (2)
part1 mod ids:
part2 mod ids:
rarity id:
size:
skill ids: (Click arrow to add another value)
tags:
physical_affinity (61) · no_pantheon_mod (60) · humanoid (59) · melee (53) · red_blood (50) · human (50) · light_armour (50) · fast_movement (49) · not_dex (47) · not_int (41) · caster (40) · ranged (36) · not_str (29) · has_two_handed_melee (27) · fire_affinity (26) · lightning_affinity (23) · bludgeoning_weapon (21) · is_unarmed (17) · has_one_handed_melee (15) · has_staff (15)

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