Drilldown: areas

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areas > tags : rain_area or wealthy_area

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act:
boss monster ids:
None (7) · Metadata/Monsters/DespairBear/DespairBearMap (4) · Metadata/Monsters/Wb/WbLightningLeader2 (4) · Metadata/Monsters/Wb/WbLightningLeader1 (4) · Metadata/Monsters/Undying/CityStalkerFemaleMapBoss (4) · Metadata/Monsters/Skeletons/MapSkeletonBossRanged (4) · Metadata/Monsters/Skeletons/MapSkeletonBossPrisonMelee (4) · Metadata/Monsters/Skeletons/MapSkeletonBossCaster (4) · Metadata/Monsters/Pope/PopeMapBoss2 (4) · Metadata/Monsters/Pope/PopeMapBoss1 (4) · Metadata/Monsters/GuardianOfSolaris/GuardianOfSolarisMap (4) · Metadata/Monsters/Dominusdemon/DominusDemonMapBoss (4) · Metadata/Monsters/LightningGolem/LightningGolemMapBoss (4) · Metadata/Monsters/Wb/WbLightningLeader3 (4) · Metadata/Monsters/Axis/MapEliteSoldierBoss (4) · Metadata/Monsters/Axis/AxisCasterMapBoss1 (4) · Metadata/Monsters/Axis/AxisEliteSoldierMapBoss1 (4) · Metadata/Monsters/Axis/AxisEliteSoldierMapBoss2 (4) · Metadata/Monsters/Axis/MapAxisGeneralBoss2 (4) · Metadata/Monsters/Axis/MapEliteCasterBoss (4)
connection ids:
entry npc:
has waypoint:
id:
is hideout area:
is labyrinth airlock area:
is labyrinth area:
is labyrinth boss area:
is legacy map area:
is map area:
is town area:
is unique map area:
is vaal area:
level restriction max:
main page:
parent area id:
release version:
removal version:
screenshot:
strongbox max count:
strongbox spawn chance:
strongbox weight magic:
strongbox weight normal:
strongbox weight rare:
strongbox weight unique:
tags: (Click arrow to add another value)
vaal area spawn chance:

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