Drilldown: areas

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areas > modifier ids: None & parent area id: 2_11_endgame_town

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connection ids:
has waypoint:
id:
 
is hideout area:
is labyrinth airlock area:
is labyrinth area:
is labyrinth boss area:
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is map area:
is town area:
is unique map area:
is vaal area:
level restriction max:
modifier ids: (Click arrow to add another value)
name:
The Beachhead (6)
parent area id: (Click arrow to add another value)
release version:
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screenshot:
strongbox max count:
strongbox spawn chance:
strongbox weight magic:
strongbox weight normal:
strongbox weight rare:
strongbox weight unique:
tags:
map (471) · einharmaps (401) · indoors_area (221) · area_with_water (181) · cannot_be_twinned (77) · no_echo (71) · ocean_area (61) · map_area_with_open_water (59) · delve_chest (55) · unique_map (42) · map_drops_can_upgrade_to_abomination (41) · wealthy_area (39) · map_drops_can_upgrade_to_citadel (38) · map_drops_can_upgrade_to_fortress (37) · rain_area (37) · map_drops_can_upgrade_to_ziggurat (35) · map_drops_can_upgrade_to_sanctuary (33) · forest_map_area (31) · cave_area (30) · unholy_trio_area (30)
vaal area spawn chance:

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