Evasion: Revision history

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11 August 2017

  • curprev 23:1723:17, 11 August 2017>1nxanitym 10,272 bytes −2 →‎Mechanics: changed pseudo-random to true random due to the fact that this is the mechanic being described. A pseudo-random distribution is what GGG calls "entropy-based" in their post, and this makes the wording used in the article wrong.

1 August 2017

19 July 2017

5 July 2017

21 February 2017

8 January 2017

20 December 2016

17 October 2016

20 July 2016

4 July 2016

23 June 2016

18 June 2016

27 May 2016

26 April 2016

  • curprev 01:1701:17, 26 April 2016>DanielJBuckley 9,756 bytes 0 →‎Mechanics: Added section for how to calculate Chance to Evade with "Less Chance to Hit" and "More Chance to Evade" modifiers. Sorry for any poor English/formatting
  • curprev 01:1701:17, 26 April 2016>DanielJBuckley 9,756 bytes +1,148 →‎Mechanics: Added section for how to calculate Chance to Evade with "Less Chance to Hit" and "More Chance to Evade" modifiers. Sorry for any poor English/formatting

22 April 2016

25 March 2016

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