Version 0.9.5f: Difference between revisions
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{{version | {{version | ||
| before = 0.9.5e | | before = 0.9.5e | ||
| patch = 0.9.5f | | patch = 0.9.5f | ||
| patchdate = January 3, 2012 | | patchdate = January 3, 2012 | ||
| after = 0.9.5g | | after = 0.9.5g | ||
}} | }} | ||
==Patch notes== | ==Patch notes== | ||
These are the official patch notes for '''version 0.9.5f''' released by Grinding Gear Games. | These are the official patch notes for '''version 0.9.5f''' released by [[Grinding Gear Games]]. | ||
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===Changes=== | ===Changes=== | ||
*Kraityn can now use Flicker Strike. | *Kraityn can now use Flicker Strike. | ||
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*Fixed other minor terrain bugs. | *Fixed other minor terrain bugs. | ||
*Fixed a problem with item mod generation that could cause the wrong mods to be generated. | *Fixed a problem with item mod generation that could cause the wrong mods to be generated. | ||
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Latest revision as of 19:19, 12 January 2023
Version History | ||
---|---|---|
← 0.9.5e December 30, 2011 | 0.9.5f January 3, 2012 | 0.9.5g → January 11, 2012 |
Patch notes
These are the official patch notes for version 0.9.5f released by Grinding Gear Games.
Changes
- Kraityn can now use Flicker Strike.
- Fixed a server crash that would occur when certain skeletons in the Maelstrom of Chaos attempted to attack.
- Changed the armour increase mods on hybrid armours so that they increase both of the relevant armour types. For example, a templar armour will now have an equal increase to both Armour and Energy Shield. Old items are unmodified.
- Fixed a bug where the description of the "of Wealth" mod would show on certain Unique monsters.
- Further increased the drop rate of monsters with the "of Wealth" mod.
- Corrected a Two Handed Accuracy passive skill to 12% (instead of 6%).
- Increased the world level of The Cave (in the Old Fields).
- Fixed a bug that caused attribute mods to not spawn on the appropriate armour pieces correctly. Strength can now spawn on general strength armour pieces, for example.
- Added another Rocky Climb topology.
- Changed the Silverbranch unique bow so that all new instances of it that drop require character level 1 rather than 7.
- Fixed the entrance to the Tidal Island so that it highlights and shows up on the map.
- Fixed other minor terrain bugs.
- Fixed a problem with item mod generation that could cause the wrong mods to be generated.