Version 0.9.5e: Difference between revisions

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These are the official patch notes for '''version 0.9.5e''' released by Grinding Gear Games.
These are the official patch notes for '''version 0.9.5e''' released by Grinding Gear Games.


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===Changes===
===Changes===
*Added five new monster mods.
*Added five new monster mods.
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*Changed the life regeneration passive rates. The Two Marauder points now total 2.5% per second (from 3.5%) and the outer group now totals 4% (mostly in the final passive).
*Changed the life regeneration passive rates. The Two Marauder points now total 2.5% per second (from 3.5%) and the outer group now totals 4% (mostly in the final passive).
*The "Life Regeneration per Endurance Charge" passive skill has been increased to 0.5% of Life regenerated per second per charge.
*The "Life Regeneration per Endurance Charge" passive skill has been increased to 0.5% of Life regenerated per second per charge.
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Revision as of 19:19, 9 April 2014

Version History
0.9.5d
December 29, 2011
0.9.5e
December 29, 2011
0.9.5f
January 3, 2012

Patch notes

These are the official patch notes for version 0.9.5e released by Grinding Gear Games.

Changes

  • Added five new monster mods.
  • Added the new Ancient Pyramid monsters to the Maelstrom of Chaos.
  • Fixed the Critical Strike damage multiplier granted by the "Dagger Poison on Critical Strike" passive skill so that it only affects daggers.
  • Changed the life regeneration passive rates. The Two Marauder points now total 2.5% per second (from 3.5%) and the outer group now totals 4% (mostly in the final passive).
  • The "Life Regeneration per Endurance Charge" passive skill has been increased to 0.5% of Life regenerated per second per charge.