Version 0.9.10d: Difference between revisions
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{{ | {{version | ||
| before = | | before = 0.9.10c | ||
| | | beforedate = June 5, 2012 | ||
| | | patch = 0.9.10d | ||
| | | patchdate = June 11, 2012 | ||
| | | after = 0.9.10e | ||
| afterdate = June 15, 2012 | |||
}} | |||
==Patch notes== | |||
These are the official patch notes for '''version 0.9.10d''' released by Grinding Gear Games. | |||
===Changes=== | ===Changes=== | ||
*Scavengers should now no longer throw torches twice. | *Scavengers should now no longer throw torches twice. | ||
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*Fixed some problems with the unstack UI. You can now use the keyboard to adjust the slider. | *Fixed some problems with the unstack UI. You can now use the keyboard to adjust the slider. | ||
*Some monsters could occasionally receive armour, evasion or energy shield mods when they were not aligned with the respective attributes. This has been fixed. | *Some monsters could occasionally receive armour, evasion or energy shield mods when they were not aligned with the respective attributes. This has been fixed. | ||
Revision as of 10:20, 30 October 2013
Version History | ||
---|---|---|
← 0.9.10c June 5, 2012 | 0.9.10d June 11, 2012 | 0.9.10e → June 15, 2012 |
Patch notes
These are the official patch notes for version 0.9.10d released by Grinding Gear Games.
Changes
- Scavengers should now no longer throw torches twice.
- Fixed the effects that play on the glyph wall in the Mud Flats.
- Fixed the social screen flickering when you hold down the mouse cursor on the noticeboard.
- Fixed a problem where Fire Trap displayed the wrong damage.
- Items on the ground are now always shown while they are temporarily allocate to you.
- Fixed some problems with the unstack UI. You can now use the keyboard to adjust the slider.
- Some monsters could occasionally receive armour, evasion or energy shield mods when they were not aligned with the respective attributes. This has been fixed.