Version 0.11.4: Difference between revisions
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* Informational icons at the top left of the screen now have borders based on the nature of what is being shown. [[Buff|Buffs]] have a green border, debuffs a red border, [[flask]] effects have a golden border, other game play elements (like charges and skill counters) have a grey border. * Minions still have have the older style bevelled border. | * Informational icons at the top left of the screen now have borders based on the nature of what is being shown. [[Buff|Buffs]] have a green border, debuffs a red border, [[flask]] effects have a golden border, other game play elements (like charges and skill counters) have a grey border. * Minions still have have the older style bevelled border. | ||
* League Banners now correctly display on the Social tab. | * League Banners now correctly display on the Social tab. | ||
* As you move around, the edges of | * As you move around, the edges of shadows no longer flicker or "swim" visibly. | ||
* {{sl|Incinerate}} now has an informational icon which displays what stage it is in when you continue to cast it. | * {{sl|Incinerate}} now has an informational icon which displays what stage it is in when you continue to cast it. | ||
* Substantial optimisation to the size of game art assets has been performed. This will reduce loading times, memory usage and associated stability issues. | * Substantial optimisation to the size of game art assets has been performed. This will reduce loading times, memory usage and associated stability issues. |