User:MagicManRandySavage: Difference between revisions

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(Created page with "'''Don't mind me, just trying to learn in an environment that doesn't brick other things :)''' ==Hmmm== {{#cargo_compound_query: tables=mods, mod_spawn_weights;where=(mods.domain=1 AND mods.generation_type=5 AND mod_spawn_weights.tag="one_hand_weapon" AND mod_spawn_weights.value>0);fields=mods._pageName=Page,mods.required_level,mods.stat_text=Stats;join on=mods._pageID = mod_spawn_weights._pageID |tables=mods, mod_spawn_weights;where=(mods.domain=1 AND mods.generation_...")
 
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'''Don't mind me, just trying to learn in an environment that doesn't brick other things :)'''
'''Don't mind me, just trying to learn in an environment that doesn't brick other things :)'''


==LETSGOOO==
{{#cargo_query:
tables=mods, mod_spawn_weights
|fields=mods._pageName=Page, mods.id=id, mod_spawn_weights.value, mod_spawn_weights.tag
|where=mods.domain=1 AND mods.generation_type=5 AND (mod_spawn_weights.tag="one_hand_weapon" OR mod_spawn_weights.tag="axe")
|join on=mods._pageID = mod_spawn_weights._pageID
|group by=mods.mod_type
|having=mod_spawn_weights.value>0
|order by=mod_spawn_weights.tag ASC
}}


<!--
==Hmmm==
==Hmmm==
{{#cargo_compound_query:
{{#cargo_compound_query:
tables=mods, mod_spawn_weights;where=(mods.domain=1 AND mods.generation_type=5 AND mod_spawn_weights.tag="one_hand_weapon" AND mod_spawn_weights.value>0);fields=mods._pageName=Page,mods.required_level,mods.stat_text=Stats;join on=mods._pageID = mod_spawn_weights._pageID
tables=mods, mod_spawn_weights;where=(mods.domain=1 AND mods.generation_type=5 AND mod_spawn_weights.tag="one_hand_weapon" AND mod_spawn_weights.value>0);fields=mods._pageName=Page,mod_spawn_weights.ordinal,mods.required_level,mods.stat_text=Stats;join on=mods._pageID = mod_spawn_weights._pageID
|tables=mods, mod_spawn_weights;where=(mods.domain=1 AND mods.generation_type=5 AND mod_spawn_weights.tag="axe" AND mod_spawn_weights.value>0);fields=mods._pageName=Page,mods.required_level,mods.stat_text=Stats;join on=mods._pageID = mod_spawn_weights._pageID
|tables=mods, mod_spawn_weights;where=(mods.domain=1 AND mods.generation_type=5 AND mod_spawn_weights.tag="axe" AND mod_spawn_weights.value>0);fields=mods._pageName=Page,mod_spawn_weights.ordinal,mods.required_level,mods.stat_text=Stats;join on=mods._pageID = mod_spawn_weights._pageID
|limit=100
|limit=100
|format=table
|format=table
}}
}}
<!--


==HOLY SHIT IT WORKS (but looks less bad)==
==HOLY SHIT IT WORKS (but looks less bad)==

Revision as of 22:09, 17 April 2024

Don't mind me, just trying to learn in an environment that doesn't brick other things :)

LETSGOOO

Page id value tag
Modifier:V2ChanceToBleedOnHitAndIncreasedDamageToBleedingTargetsCorrupted~ V2ChanceToBleedOnHitAndIncreasedDamageToBleedingTargetsCorrupted_ 1,000 axe
Modifier:V2LocalIncreasedPhysicalDamageCorrupted1 V2LocalIncreasedPhysicalDamageCorrupted1 1,000 axe
Modifier:V2ChanceToGainFortifyOnMeleeHitCorrupted V2ChanceToGainFortifyOnMeleeHitCorrupted 1,000 one_hand_weapon
Modifier:V2LocalAddedPhysicalDamage1hCorrupted1 V2LocalAddedPhysicalDamage1hCorrupted1 1,000 one_hand_weapon
Modifier:V2ChanceToGainOnslaughtOnKillCorrupted~ V2ChanceToGainOnslaughtOnKillCorrupted_ 1,000 one_hand_weapon
Modifier:V2IncreasedAreaOfEffect1hCorrupted V2IncreasedAreaOfEffect1hCorrupted 1,000 one_hand_weapon
Modifier:V2LocalIncreasedAttackSpeed1hCorrupted V2LocalIncreasedAttackSpeed1hCorrupted 1,000 one_hand_weapon


List of things for later: 1H Axe 2H Axe Bow Claw Dagger 1H Mace 2H Mace Sceptre Staff 1H Sword 2H Swort Raipier Wand Fishing Pole Amulet Ring Belt Quiver Shield Helm Body Glove Boot Jewel