Two Handed: Difference between revisions
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>Velkor (Created page with "==Two Handed Melee Weapons Passives== The '''Basic Passives''' for Two Handed Melee Weapons include: *1 x Two Handed Weapon Accuracy (12%) *4 x Two Handed Weapon Attack Speed ...") |
>Velkor No edit summary |
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==Two Handed Melee Weapons Passives== | ==Two Handed Melee Weapons Passives== | ||
'''Basic [[Passives]]''' for Two Handed Melee Weapons include: | |||
*1 x Two Handed Weapon Accuracy (12%) | *1 x Two Handed Weapon Accuracy (12%) | ||
*4 x Two Handed Weapon Attack Speed (4%) | *4 x Two Handed Weapon Attack Speed (4%) | ||
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*4 x Two Handed Weapon Stun Duration (15%) | *4 x Two Handed Weapon Stun Duration (15%) | ||
'''Notable [[Passives]]''' for Two Handed Melee Weapons include: | |||
*1 x Butchery (18% Increased Physical Damage) | *1 x Butchery (18% Increased Physical Damage) | ||
*1 x Cranium Crusher (40% Increased Stun Duration) | *1 x Cranium Crusher (40% Increased Stun Duration) | ||
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*1 x Wrecking Ball (10% Increased Physical Damage, 10% Increased Attack Speed) | *1 x Wrecking Ball (10% Increased Physical Damage, 10% Increased Attack Speed) | ||
For a total of '''38 Two Handed Melee Weapons Passives''' granting 168% Increased Physical Damage, 108% Increased Stun Duration, 70% Increased Critical Strike Chance, 68% Increased Accuracy Rating, 39% Increased Attack Speed and 20 Strenght. | For a total of '''38 Two Handed Melee Weapons [[Passives]]''' granting 168% Increased Physical Damage, 108% Increased Stun Duration, 70% Increased Critical Strike Chance, 68% Increased Accuracy Rating, 39% Increased Attack Speed and 20 Strenght. |
Revision as of 05:58, 1 January 2013
Two Handed Melee Weapons Passives
Basic Passives for Two Handed Melee Weapons include:
- 1 x Two Handed Weapon Accuracy (12%)
- 4 x Two Handed Weapon Attack Speed (4%)
- 1 x Two Handed Weapon Attack Speed (3%)
- 2 x Two Handed Weapon Critical Strike Chance (15%)
- 11 x Two Handed Weapon Damage (6%)
- 1 x Two Handed Weapon Damage (8%)
- 2 x Two Handed Weapon Damage (4%) and Accuracy (8%)
- 3 x Two Handed Weapon Damage (4%) and Attack Speed (2%)
- 1 x Two Handed Weapon Damage (4%) and Stun Duration (8%)
- 4 x Two Handed Weapon Stun Duration (15%)
Notable Passives for Two Handed Melee Weapons include:
- 1 x Butchery (18% Increased Physical Damage)
- 1 x Cranium Crusher (40% Increased Stun Duration)
- 1 x Executioner (8% Increased Physical Damage, 20% Increased Accuracy)
- 1 x Pure Brutality (40% Increased Critical Strike Chance)
- 1 x Reaver (10% Increased Physical Damage, 20% Increased Accuracy)
- 1 x Reckless Abandon (12% Increased Physical Damage, 4% Increased Attack Speed)
- 1 x Slaughter (12% Increased Physical Damage, 20 Strenght)
- 1 x Wrecking Ball (10% Increased Physical Damage, 10% Increased Attack Speed)
For a total of 38 Two Handed Melee Weapons Passives granting 168% Increased Physical Damage, 108% Increased Stun Duration, 70% Increased Critical Strike Chance, 68% Increased Accuracy Rating, 39% Increased Attack Speed and 20 Strenght.