Temporal incursion: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>OmegaK2
No edit summary
>Aquaponie
(add)
Line 2: Line 2:
{{stub}}
{{stub}}
[[File:Temporal incursion screenshot.jpg|thumb|right]]
[[File:Temporal incursion screenshot.jpg|thumb|right]]
'''Temporal incursions''' are short duration visits to the past. Each time players encounter [[Alva Valai]] in the wilderness, she can open a time portal, allowing a visit to the [[Temple of Atzoatl|ancient Vaal Temple of Atzoatl]] during its construction. This brief visit can be extended by killing enough monsters within the timespan. By killing the [[Vaal Architect]]s who guide the temple's construction, player can influence what [[incursion room]]s appear in the present-day version. Since Alva Valai only spawns in the [[Incursion league]]s, this is not possible in the permanent leagues.  
'''Temporal incursions''' are the league mechanic of the [[Incursion League]]. They are short-duration visits to the past.  


Alva Valai will spawn in every zone in the Incursion league, allowing the player to do an incursion every zone. After 11 incursions, the completed [[Temple of Atzoatl]] dungeon can be entered.
==Access==
[[Alva Valai]] will spawn in every zone in the Incursion league, allowing the player to do an incursion every zone. Each time players encounter [[Alva Valai]] in the wilderness, she can open a time portal, allowing a visit to an [[incursion room]] in the [[Temple of Atzoatl|ancient Vaal Temple of Atzoatl]] during its construction.
 
==Incursion rooms==
Players have a short time, initially 20 seconds, to spend in each temporal incursion. During this time, they can (in descending order of priority):
*Kill one of two [[Vaal Architect]]s who guide the temple's construction. This will upgrade the type of room in the present-day Temple of Atzoatl with better loot or different features. Damaging the Architect also extends the incursion duration.
*Pick up a [[Passage Stone]] that drops as loot and use it to open one of the locked (red) doors. This will open the corresponding passage in the present-day Temple of Atzoatl, allowing the player to access more of the dungeon.
*Kill monsters to extend the incursion duration and gain loot (which will drop all at once after the end of the incursion)
 
==Temple of Atzoatl==
After 11 incursions, the completed [[Temple of Atzoatl]] dungeon can be entered and looted. Which rooms are accessible and what they contain depends on the player's actions during the incursions.


[[Category:Incursions]]
[[Category:Incursions]]

Revision as of 15:33, 2 June 2018

Lua error in Module:New_content at line 141: Argument "version" is required.

This article is a stub. Please help improve the article by expanding it.

Temporal incursions are the league mechanic of the Incursion League. They are short-duration visits to the past.

Access

Alva Valai will spawn in every zone in the Incursion league, allowing the player to do an incursion every zone. Each time players encounter Alva Valai in the wilderness, she can open a time portal, allowing a visit to an incursion room in the ancient Vaal Temple of Atzoatl during its construction.

Incursion rooms

Players have a short time, initially 20 seconds, to spend in each temporal incursion. During this time, they can (in descending order of priority):

  • Kill one of two Vaal Architects who guide the temple's construction. This will upgrade the type of room in the present-day Temple of Atzoatl with better loot or different features. Damaging the Architect also extends the incursion duration.
  • Pick up a Passage Stone that drops as loot and use it to open one of the locked (red) doors. This will open the corresponding passage in the present-day Temple of Atzoatl, allowing the player to access more of the dungeon.
  • Kill monsters to extend the incursion duration and gain loot (which will drop all at once after the end of the incursion)

Temple of Atzoatl

After 11 incursions, the completed Temple of Atzoatl dungeon can be entered and looted. Which rooms are accessible and what they contain depends on the player's actions during the incursions.