Talk:List of unique maces: Difference between revisions

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:Breath of the Council is also missing. I tried to edit it in but I'm not familiar enough with the format to do it properly [[User:Jjbend|Jjbend]] ([[User talk:Jjbend|talk]]) 16:12, 20 November 2018 (UTC)
:Breath of the Council is also missing. I tried to edit it in but I'm not familiar enough with the format to do it properly [[User:Jjbend|Jjbend]] ([[User talk:Jjbend|talk]]) 16:12, 20 November 2018 (UTC)
::Look in the table of unique scepters.--[[User:Ruba159753|Ruba159753]] ([[User talk:Ruba159753|talk]]) 16:19, 20 November 2018 (UTC)
::Look in the table of unique scepters.--[[User:Ruba159753|Ruba159753]] ([[User talk:Ruba159753|talk]]) 16:19, 20 November 2018 (UTC)
== "All Attack Damage Chills when you Stun" ==
Unclear. Who will be attacked? Who will be stunned? Who will be chilled?
Besides, will this rule override any chilling rule? For example the "[chilling] effectively requiring a hit of 0.33% enemy maximum life to chill that enemy" rule.
What is the difference (is any?) between "all attack damage chills" and "(after determining whether will stun be occured and for what duration) all attack damage is converted to cold damage"?

Revision as of 04:23, 5 January 2020

The geofri's baptism maul has disappear from this page. Can't make history or edit page working, so can't see when... Can't put the link to the item, "global AF - new user adding link blablabla"... "Geofri's Baptism" Quite an old one, so not an update not put on the website. Game is actually updating so i can't check my collection if something else is missing in this page.

Breath of the Council is also missing. I tried to edit it in but I'm not familiar enough with the format to do it properly Jjbend (talk) 16:12, 20 November 2018 (UTC)
Look in the table of unique scepters.--Ruba159753 (talk) 16:19, 20 November 2018 (UTC)

"All Attack Damage Chills when you Stun"

Unclear. Who will be attacked? Who will be stunned? Who will be chilled?

Besides, will this rule override any chilling rule? For example the "[chilling] effectively requiring a hit of 0.33% enemy maximum life to chill that enemy" rule.

What is the difference (is any?) between "all attack damage chills" and "(after determining whether will stun be occured and for what duration) all attack damage is converted to cold damage"?