Talk:List of unique jewels received by drop: Difference between revisions

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>0xF
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>TheFrz
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* removing it entirely
* removing it entirely
* adding <code>drop_restriction</code> variable to every unique item and fill the list with <code>drop_restriction = world</code> (or something like that) &mdash;[[User:0xf|0xF&nbsp;]] 16:14, 31 October 2016 (UTC)
* adding <code>drop_restriction</code> variable to every unique item and fill the list with <code>drop_restriction = world</code> (or something like that) &mdash;[[User:0xf|0xF&nbsp;]] 16:14, 31 October 2016 (UTC)
: Adding <code>drop_enabled=False</code> to these items should be enough. &mdash; [[User:TheFrz|TheFrz&nbsp;]]&mdash; 16:41, 31 October 2016 (UTC)

Revision as of 16:43, 31 October 2016

Treshold Jewels

Should we split the list in "normal" unique jewels and threshold jewels? --Lord joshi (talk) 14:01, 5 January 2016 (UTC)

We already have Threshold Jewel - I think it would be best to convert it to have the same format as the other 3 lists and have 4 subsections on the main unique list, possibly with a note that threshold jewels are also dropped. --Qetuth-(talk) 20:02, 5 January 2016 (UTC)

this SMW list is incorrect

Emperor's Mastery can't drop normally it's labyrinth-reward-only item.
Warlord's Reach is quest reward.

I think there are several ways to fix this list:

  • keeping it filled manually
  • removing it entirely
  • adding drop_restriction variable to every unique item and fill the list with drop_restriction = world (or something like that) —0xF  16:14, 31 October 2016 (UTC)
Adding drop_enabled=False to these items should be enough. — TheFrz — 16:41, 31 October 2016 (UTC)