Cargo query
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Showing below up to 100 results in range #101 to #200.
id | stat text |
---|---|
AttacksCauseBleedingOnCursedEnemyHitUnique__1 | [[Attack|Attacks]] have 25% chance to inflict Bleeding when Hitting Cursed Enemies |
AttacksCostNoManaUniqueTwoHandAxe9 | Your [[Attack|Attacks]] do not cost [[Mana]] |
AttacksDealNoPhysicalDamage | [[Attack|Attacks]] deal no [[Physical Damage]] |
AttackSpeedIfBlockedRecentlyUber1 | 20% increased [[Attack Speed]] if you have Blocked [[Recently]] |
AttackSpeedWithMovementSkillsUniqueBodyDex5 | (10-20)% increased [[Attack Speed]] with Movement [[Skill|Skills]] |
AttacksThatStunCauseBleedingUnique__1 | Causes Bleeding when you Stun |
AvoidFreezeChillIgniteWhileOnslaughtUniqueOneHandSword10 | Cannot be Chilled, Frozen or Ignited while you have Onslaught |
AxeBonus1 | 5% increased [[Physical Damage]] with [[Axe|Axes]]<br>2% increased [[Attack Speed]] with [[Axe|Axes]]<br>3% increased [[Accuracy Rating]] with [[Axe|Axes]] |
AxePhysicalDamageUnique__1 | 80% increased [[Physical Damage]] with [[Axe|Axes]] |
BannerFortifyDurationUnique__1 | Dread Banner grants an additional +(2-4) to maximum Fortification when placing the Banner |
BattlemageKeystoneUnique__1 | Battlemage |
BattlemageKeystoneUnique__2_ | Battlemage |
BestiaryLeague | Areas contain Beasts to hunt |
BleedDamageAgainstPoisonedEnemiesUber1 | 50% increased Damage with Bleeding inflicted on [[Poison|Poisoned]] Enemies |
BleedingDamagePerEnduranceChargeUber1 | 5% increased Damage with Bleeding per [[Endurance Charge]] |
BlindEnemiesWhenHitUber1__ | 20% chance to Blind Enemies when they [[Hit]] you |
BlindImmunityUniqueSceptre8 | Cannot be Blinded |
BlindNearbyEnemiesWhenIgnitedUniqueOneHandSword10 | 33% chance to Blind nearby Enemies on being Ignited |
BlockingBlocksSpellsUniqueAmulet1 | 15% Chance to [[Block]] [[Spell Damage]] |
BlockingBlocksSpellsUnique__2 | (7.5-9)% Chance to [[Block]] [[Spell Damage]] |
BlockPercentUnique__1 | (8-12)% Chance to [[Block]] [[Attack Damage]] |
BlockPercentUnique__2 | 20% Chance to [[Block]] [[Attack Damage]] |
BowBonus1 | 5% increased [[Physical Damage]] with [[Bow|Bows]]<br>2% increased [[Attack Speed]] with [[Bow|Bows]]<br>3% increased [[Accuracy Rating]] with [[Bow|Bows]] |
BringerOfRainBlockTEMP | 15% Chance to [[Block]] |
BringerOfRainEnduranceTEMP | 10% chance to gain an [[Endurance Charge]] when you [[Block]] |
BringerOfRainLifeTEMP | +(200-220) to maximum [[Life]] |
BurnDamageUniqueStaff1 | 70% increased Burning Damage |
BurnDamageUnique__1 | (20-30)% increased Burning Damage |
BurnDurationUniqueOneHandSword10 | 33% increased Ignite Duration on Enemies |
BurnDurationUnique__2 | 10000% increased [[Ignite]] Duration on Enemies |
CannotBeShockedWhileFrozenUniqueStaff14 | You cannot be [[Shock|Shocked]] while [[Freeze|Frozen]] |
CannotBeStunnedOnLowLife | Cannot be Stunned when on [[Low Life]] |
CannotBlockSpellsUnique__1 | Cannot [[Block]] [[Spell Damage]] |
CannotBlockWithNoEnergyShieldUnique__1 | Cannot [[Block]] while you have no [[Energy Shield]] |
CannotCastSpellsUnique__1 | Cannot Cast [[Spell|Spells]] |
CannotCritNonShockedEnemiesUnique___1 | You cannot deal [[Critical strike|Critical Strikes]] against non-Shocked Enemies |
CannotDieToElementalReflect | You cannot be killed by reflected [[Elemental Damage]] |
CannotDieUnique__1 | Can not die (Hidden) |
CannotGainEnduranceChargesUnique__1__ | Cannot gain [[Endurance Charge|Endurance Charges]] |
CannotLeech | Cannot [[Leech]] |
CannotLeechManaUnique__1_ | Cannot [[Leech]] [[Mana]] |
CannotLeechOrRegenerateManaUniqueTwoHandAxe9 | Cannot [[Leech]] or Regenerate [[Mana]] |
CannotReseveManaUnique__1 | [[Mana]] cannot be Reserved |
CanRollMinionModifiersImplicitWandAtlas1 | Can roll [[Minion]] Modifiers |
CastLevel1SummonLesserShrineOnKillUnique | Trigger [[Level]] 1 Create Lesser Shrine when you [[Kill]] an Enemy |
CastSocketedSpellsOnShockedEnemyKillUnique__1 | 50% chance to Trigger [[Item socket|Socketed]] [[Spell|Spells]] on Killing a [[Shock|Shocked]] Enemy |
CastSpeedPerCorpseConsumedRecentlyUnique__1 | 3% increased [[Cast Speed]] for each corpse Consumed [[Recently]] |
CausesBleedingImplicitMarakethRapier1 | Causes Bleeding on [[Hit]] |
CausesBleedingUniqueOneHandAxe5 | 25% chance to cause Bleeding on [[Hit]] |
CausesBleedingUniqueTwoHandAxe4 | 50% chance to cause Bleeding on [[Hit]] |
CausesBleedingUniqueTwoHandAxe7 | 25% chance to cause Bleeding on [[Hit]] |
CausesBleedingUnique__1 | 25% chance to cause Bleeding on [[Hit]] |
CausesBleedingUnique__1Updated_ | 25% chance to cause Bleeding on [[Hit]] |
CausesBleedingUnique__2 | 25% chance to cause Bleeding on [[Hit]] |
CausesPoisonOnCritUnique__1 | Melee [[Critical strike|Critical Strikes]] [[Poison]] the Enemy |
ChanceToBleedIgnitedEnemiesUnique__1 | [[Attack|Attacks]] with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies |
ChanceToBleedOnTauntedEnemiesUber1 | 20% chance to inflict Bleeding on [[Hit]] with [[Attack|Attacks]] against Taunted Enemies |
ChanceToBleedWithoutAvatarOfFireUnique__1 | [[Attack|Attacks]] with this Weapon have 50% chance to inflict Bleeding while you do not have Avatar of Fire |
ChanceToBlindOnCriticalStrikesUnique__2_ | (40-50)% chance to Blind Enemies on [[Critical Strike]] |
ChanceToDodgeAttacksWhileChannellingUnique__1 | +(7-10)% chance to Suppress [[Spell Damage]] while Channelling |
ChanceToDodgePerFrenzyChargeUniqueBootsStrDex2 | +2% chance to Suppress [[Spell Damage]] per [[Frenzy Charge]] |
ChanceToDodgeSpellsUniqueBodyDex1 | +15% chance to Suppress [[Spell Damage]] |
ChanceToDodgeSpellsUnique__1 | +(6-10)% chance to Suppress [[Spell Damage]] |
ChanceToDodgeSpellsUnique__2 | +20% chance to Suppress [[Spell Damage]] |
ChanceToDodgeSpellsWhileChannellingUnique__1 | +(7-10)% chance to Suppress [[Spell Damage]] while Channelling |
ChanceToDodgeUniqueBodyDex1 | +15% chance to Suppress [[Spell Damage]] |
ChanceToDodgeUniqueBootsDex7 | +12% chance to Suppress [[Spell Damage]] |
ChanceToDodgeUnique__1 | +(6-10)% chance to Suppress [[Spell Damage]] |
ChanceToFreezeShockIgniteUniqueHelmetDexInt4 | 5% chance to [[Freeze]], [[Shock]] and [[Ignite]] |
ChanceToIgniteUniqueBodyInt2 | 10% chance to [[Ignite]] |
ChanceToIgniteUniqueOneHandSword4 | 30% chance to [[Ignite]] |
ChanceToIgniteUnique__1 | (16-22)% chance to [[Ignite]] |
ChanceToReflectChaosDamageToSelfUniqueTwoHandSword7_ | Enemies you [[Attack]] have 20% chance to Reflect 35 to 50 [[Chaos Damage]] to you |
ChanceToShockUniqueBow10 | 10% chance to [[Shock]] |
ChaosDamagePoisonsUniqueDagger10 | Your [[Chaos Damage]] [[Poison|Poisons]] Enemies |
ChaosResistDoubledUnique__1 | [[Chaos Resistance]] is doubled |
ChaosResistUniqueRing12 | +(15-20)% to [[Chaos Resistance]] |
ChaosResistUnique__11 | +(17-23)% to [[Chaos Resistance]] |
ChaosResistUnique__12 | +(17-23)% to [[Chaos Resistance]] |
ChillDurationOnSelfUnique__1 | 10000% increased [[Chill]] Duration on you |
ChillEffectivenessOnSelfUniqueRing28 | 75% reduced Effect of [[Chill]] on you |
ClarityReducedManaCost | -(10-5) to Total [[Mana]] Cost of [[Skill|Skills]] while affected by [[Clarity]] |
ClawBonus1 | 5% increased [[Physical Damage]] with [[Claw|Claws]]<br>2% increased [[Attack Speed]] with [[Claw|Claws]]<br>3% increased [[Accuracy Rating]] with [[Claw|Claws]] |
ColdDamageLifeLeechCorrupted_ | 0.2% of [[Cold Damage]] Leeched as [[Life]] |
ColdDamageLifeLeechPerMyriadUniqueBelt9b | 0.2% of [[Cold Damage]] Leeched as [[Life]] |
ColdDamagePercentUniqueHelmetStrInt3 | (10-15)% increased [[Cold Damage]] |
ColdDamagePercentUnique__5 | (30-50)% increased [[Cold Damage]] |
ColdDamagePercentUnique__7 | (20-30)% increased [[Cold Damage]] |
ColdDamagePercentUnique__9 | (20-40)% increased [[Cold Damage]] |
ColdDamagePercentUnique___10 | (10-20)% increased [[Cold Damage]] |
ColdDamageTakenUnique__1 | 5% reduced [[Cold Damage]] taken |
ColdResistUniqueBelt13 | +(10-20)% to [[Cold Resistance]] |
ColdResistUniqueBootsDexInt2 | +20% to [[Cold Resistance]] |
ColdResistUniqueGlovesStrDex3 | +(40-50)% to [[Cold Resistance]] |
ColdResistUniqueRing28 | +(10-15)% to [[Cold Resistance]] |
ColdResistUniqueShieldInt3 | +(10-20)% to [[Cold Resistance]] |
ColdResistUniqueShieldStrDex1 | +(10-20)% to [[Cold Resistance]] |
ColdResistUnique__1 | +(20-30)% to [[Cold Resistance]] |
ColdResistUnique__10 | +(30-50)% to [[Cold Resistance]] |
ColdResistUnique__13 | +(20-40)% to [[Cold Resistance]] |
{{#cargo_query: tables=mods, item_mods |fields=mods.id, mods.stat_text |where=mods.generation_type = 3 # Mod receiver is unique and mods.domain = 1 # Mod receiver is item and item_mods.id is null # Exclude right and mods.id not like "%royale%" and mods.stat_text not like "%[DNT]%" and mods.id not like "%ArmourEnchantmentHeist%" and mods.id not like "%HarvestAlternateArmourQuality%" and mods.id not like "%SynthesisImplicit%" and mods.id not like "%UltimatumTrialDifficulty%" and mods.id not like "%WeaponEnchantmentHeist%" |join on=mods.id = item_mods.id |format=auto |offset=100 |limit=100 }}