Skill:ZombieSlam: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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Line 12: | Line 12: | ||
|static_stat1_id = active_skill_area_of_effect_radius_+%_final | |static_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|static_stat1_value = 25 | |static_stat1_value = 25 | ||
|static_stat2_id = | |static_stat2_id = is_area_damage | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = global_always_hit | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|stat_text = ( | |stat_text = Deals (-20-15)% more Damage<br>(30-22)% less Attack Speed<br>Can't be Evaded | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_stat_text = | |level1_stat_text = Deals 20% less Damage<br>30% less Attack Speed | ||
|level1_stat1_id = | |level1_stat1_id = active_skill_damage_+%_final | ||
|level1_stat1_value = - | |level1_stat1_value = -20 | ||
|level1_stat2_id = | |level1_stat2_id = active_skill_attack_speed_+%_final | ||
|level1_stat2_value = - | |level1_stat2_value = -30 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 12 | |level2_level_requirement = 12 | ||
|level2_stat_text = | |level2_stat_text = Deals 10% less Damage<br>28% less Attack Speed | ||
|level2_stat1_id = | |level2_stat1_id = active_skill_damage_+%_final | ||
|level2_stat1_value = - | |level2_stat1_value = -10 | ||
|level2_stat2_id = | |level2_stat2_id = active_skill_attack_speed_+%_final | ||
|level2_stat2_value = - | |level2_stat2_value = -28 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 20 | |level3_level_requirement = 20 | ||
Line 38: | Line 38: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 33 | |level4_level_requirement = 33 | ||
|level4_stat_text = 24% less Attack Speed | |level4_stat_text = Deals 10% more Damage<br>24% less Attack Speed | ||
|level4_stat1_id = | |level4_stat1_id = active_skill_damage_+%_final | ||
|level4_stat1_value = | |level4_stat1_value = 10 | ||
|level4_stat2_id = | |level4_stat2_id = active_skill_attack_speed_+%_final | ||
|level4_stat2_value = | |level4_stat2_value = -24 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 45 | |level5_level_requirement = 45 | ||
|level5_stat_text = 22% less Attack Speed | |level5_stat_text = Deals 15% more Damage<br>22% less Attack Speed | ||
|level5_stat1_id = | |level5_stat1_id = active_skill_damage_+%_final | ||
|level5_stat1_value = | |level5_stat1_value = 15 | ||
|level5_stat2_id = | |level5_stat2_id = active_skill_attack_speed_+%_final | ||
|level5_stat2_value = | |level5_stat2_value = -22 | ||
}} | }} |
Latest revision as of 14:39, 19 August 2023
Skill Id | ZombieSlam |
---|---|
Cast Time | 1.00 sec |
Level Req. | (1-45) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 6.00 sec |
Deals (-20-15)% more Damage (30-22)% less Attack Speed Can't be Evaded |
ZombieSlam is the internal id of an unnamed skill.