Skill:TriggeredAnimateWeapon: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
Line 30: Line 30:
|static_stat10_value                    = 80
|static_stat10_value                    = 80
|stat_text                              = Base duration is 40 seconds<br>Can use Items requiring up to Level 100<br>Minions deal 148% of Damage<br>126 to 184 Added Attack Physical Damage<br>Maximum 14 Animated Weapons<br>25% chance to Trigger this Spell on Kill<br>You cannot Cast this Spell directly
|stat_text                              = Base duration is 40 seconds<br>Can use Items requiring up to Level 100<br>Minions deal 148% of Damage<br>126 to 184 Added Attack Physical Damage<br>Maximum 14 Animated Weapons<br>25% chance to Trigger this Spell on Kill<br>You cannot Cast this Spell directly
|quality_stat_text                      =
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 70
|level1_level_requirement                = 70
}}
}}

Revision as of 13:20, 30 September 2020

NameAnimate Weapon
Skill IdTriggeredAnimateWeapon
Icon
Cast Time0.60 sec
Level Req.70
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Base duration40.00 sec
Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.
Base duration is 40 seconds
Can use Items requiring up to Level 100
Minions deal 148% of Damage
126 to 184 Added Attack Physical Damage
Maximum 14 Animated Weapons
25% chance to Trigger this Spell on Kill
You cannot Cast this Spell directly

TriggeredAnimateWeapon is the internal id of the skill Animate Weapon.