Skill:DivineFireBeamUnique: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Area updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Area updater) |
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{{Skill | {{Skill | ||
|gem_description | |gem_description = Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn. | ||
|active_skill_name | |active_skill_name = Scorching Ray | ||
|skill_id | |skill_id = DivineFireBeamUnique | ||
|cast_time | |cast_time = 0.5 | ||
|required_level | |required_level = 80 | ||
|static_mana_cost | |static_mana_cost = 12 | ||
|static_damage_effectiveness | |static_damage_effectiveness = 100 | ||
|static_damage_multiplier | |static_damage_multiplier = 100 | ||
|static_stat1_id | |static_stat1_id = base_fire_damage_to_deal_per_minute | ||
|static_stat1_value | |static_stat1_value = 40720 | ||
|static_stat2_id | |static_stat2_id = base_skill_effect_duration | ||
|static_stat2_value | |static_stat2_value = 1500 | ||
|static_stat3_id | |static_stat3_id = fire_beam_additional_stack_damage_+%_final | ||
|static_stat3_value | |static_stat3_value = -40 | ||
|static_stat4_id | |static_stat4_id = display_max_fire_beam_stacks | ||
|static_stat4_value | |static_stat4_value = 8 | ||
|static_stat5_id | |static_stat5_id = fire_beam_enemy_fire_resistance_%_per_stack | ||
|static_stat5_value | |static_stat5_value = -3 | ||
|static_stat6_id | |static_stat6_id = fire_beam_enemy_fire_resistance_%_maximum | ||
|static_stat6_value | |static_stat6_value = -24 | ||
|static_stat7_id | |static_stat7_id = spell_damage_modifiers_apply_to_skill_dot | ||
|static_stat7_value | |static_stat7_value = 1 | ||
|stat_text | |stat_text = Deals 678.7 Base Fire Damage per second<br>Base duration is 1.5 seconds<br>Additional Debuff stages add 60% of Damage<br>Burning Debuff can have a maximum of 8 stages<br>Debuff applies -3% Fire Resistance per stage<br>Total Fire Resistance penalty from all Beams cannot exceed -24%<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time effect | ||
|quality_stat_text | |quality_stat_text = 0.5% increased beam length | ||
|static_quality_stat1_id | |static_quality_stat1_id = fire_beam_length_+% | ||
|static_quality_stat1_value | |static_quality_stat1_value = 0.5 | ||
|level1 | |level1 = True | ||
|level1_level_requirement | |level1_level_requirement = 80 | ||
}} | }} |
Revision as of 20:38, 22 September 2018
Name | Scorching Ray |
---|---|
Skill Id | DivineFireBeamUnique |
Icon | |
Cast Time | 0.50 sec |
Level Req. | 80 |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn. | |
Deals 678.7 Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Debuff applies -3% Fire Resistance per stage Total Fire Resistance penalty from all Beams cannot exceed -24% Modifiers to Spell Damage apply to this Skill's Damage Over Time effect |
DivineFireBeamUnique is the internal id of the skill Scorching Ray.