Skill:DivineFireBeamUnique: Difference between revisions

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{{Skill
{{Skill
|gem_description                     = Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.
|gem_description                         = Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.
|active_skill_name                   = Scorching Ray
|active_skill_name                       = Scorching Ray
|skill_id                           = DivineFireBeamUnique
|skill_id                               = DivineFireBeamUnique
|cast_time                           = 0.5
|cast_time                               = 0.5
|required_level                     = 80
|required_level                         = 80
|static_mana_cost                   = 12
|static_mana_cost                       = 12
|static_damage_effectiveness         = 100
|static_damage_effectiveness             = 100
|static_damage_multiplier           = 100
|static_damage_multiplier               = 100
|static_stat1_id                     = base_fire_damage_to_deal_per_minute
|static_stat1_id                         = base_fire_damage_to_deal_per_minute
|static_stat1_value                 = 40720
|static_stat1_value                     = 40720
|static_stat2_id                     = base_skill_effect_duration
|static_stat2_id                         = base_skill_effect_duration
|static_stat2_value                 = 1500
|static_stat2_value                     = 1500
|static_stat3_id                     = fire_beam_additional_stack_damage_+%_final
|static_stat3_id                         = fire_beam_additional_stack_damage_+%_final
|static_stat3_value                 = -40
|static_stat3_value                     = -40
|static_stat4_id                     = display_max_fire_beam_stacks
|static_stat4_id                         = display_max_fire_beam_stacks
|static_stat4_value                 = 8
|static_stat4_value                     = 8
|static_stat5_id                     = fire_beam_enemy_fire_resistance_%_per_stack
|static_stat5_id                         = fire_beam_enemy_fire_resistance_%_per_stack
|static_stat5_value                 = -3
|static_stat5_value                     = -3
|static_stat6_id                     = fire_beam_enemy_fire_resistance_%_maximum
|static_stat6_id                         = fire_beam_enemy_fire_resistance_%_maximum
|static_stat6_value                 = -24
|static_stat6_value                     = -24
|static_stat7_id                     = spell_damage_modifiers_apply_to_skill_dot
|static_stat7_id                         = spell_damage_modifiers_apply_to_skill_dot
|static_stat7_value                 = 1
|static_stat7_value                     = 1
|stat_text                           = Deals 678.7 Base Fire Damage per second<br>Base duration is 1.5 seconds<br>Additional Debuff stages add 60% of Damage<br>Burning Debuff can have a maximum of 8 stages<br>Debuff applies -3% Fire Resistance per stage<br>Total Fire Resistance penalty from all Beams cannot exceed -24%<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
|stat_text                               = Deals 678.7 Base Fire Damage per second<br>Base duration is 1.5 seconds<br>Additional Debuff stages add 60% of Damage<br>Burning Debuff can have a maximum of 8 stages<br>Debuff applies -3% Fire Resistance per stage<br>Total Fire Resistance penalty from all Beams cannot exceed -24%<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
|quality_stat_text                   = 0.5% increased beam length
|quality_stat_text                       = 0.5% increased beam length
|static_quality_stat1_id             = fire_beam_length_+%
|static_quality_stat1_id                 = fire_beam_length_+%
|static_quality_stat1_value         = 0.5
|static_quality_stat1_value             = 0.5
|level1                             = True
|level1                                 = True
|level1_level_requirement           = 80
|level1_level_requirement               = 80
}}
}}

Revision as of 20:38, 22 September 2018

NameScorching Ray
Skill IdDivineFireBeamUnique
Icon
Cast Time0.50 sec
Level Req.80
Attack Damage100% of base
Effectiveness of Added Damage100%
Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.
Deals 678.7 Base Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Debuff applies -3% Fire Resistance per stage
Total Fire Resistance penalty from all Beams cannot exceed -24%
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect

DivineFireBeamUnique is the internal id of the skill Scorching Ray.