Skill:DivineFireBeamUnique: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Area updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Area updater) |
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|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_stat1_id = base_fire_damage_to_deal_per_minute | |static_stat1_id = base_fire_damage_to_deal_per_minute | ||
|static_stat1_value = | |static_stat1_value = 40720 | ||
|static_stat2_id = base_skill_effect_duration | |static_stat2_id = base_skill_effect_duration | ||
|static_stat2_value = 1500 | |static_stat2_value = 1500 |
Revision as of 19:36, 16 June 2018
Name | Scorching Ray |
---|---|
Skill Id | DivineFireBeamUnique |
Icon | |
Cast Time | 0.50 sec |
Level Req. | 80 |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn. | |
Deals 678.7 Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Debuff applies -3% Fire Resistance per stage Total Fire Resistance penalty from all Beams cannot exceed -24% Modifiers to Spell Damage apply to this Skill's Damage Over Time effect |
DivineFireBeamUnique is the internal id of the skill Scorching Ray.