Skill:DivineFireBeamUnique: Difference between revisions
Jump to navigation
Jump to search
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Skill | {{Skill | ||
|gem_description = Unleash a beam of fire that burns enemies it touches. Remaining in the beam | |gem_description = Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns. | ||
|active_skill_name = Scorching Ray | |active_skill_name = Scorching Ray | ||
|skill_id = DivineFireBeamUnique | |skill_id = DivineFireBeamUnique | ||
|cast_time = 0. | |cast_time = 0.25 | ||
|required_level = 80 | |required_level = 80 | ||
| | |static_cost_amounts = 6 | ||
|static_cost_types = Mana | |||
|static_damage_effectiveness = 100 | |static_damage_effectiveness = 100 | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_duration = 1.5 | |||
|static_stat1_id = base_fire_damage_to_deal_per_minute | |static_stat1_id = base_fire_damage_to_deal_per_minute | ||
|static_stat1_value = | |static_stat1_value = 84967 | ||
|static_stat2_id = base_skill_effect_duration | |static_stat2_id = base_skill_effect_duration | ||
|static_stat2_value = 1500 | |static_stat2_value = 1500 | ||
|static_stat3_id = | |static_stat3_id = spell_damage_modifiers_apply_to_skill_dot | ||
|static_stat3_value = | |static_stat3_value = 1 | ||
|static_stat4_id = display_max_fire_beam_stacks | |static_stat4_id = display_max_fire_beam_stacks | ||
|static_stat4_value = 8 | |static_stat4_value = 8 | ||
|static_stat5_id = | |static_stat5_id = fire_beam_additional_stack_damage_+%_final | ||
|static_stat5_value = - | |static_stat5_value = -40 | ||
|static_stat6_id = | |static_stat6_id = base_fire_damage_resistance_% | ||
|static_stat6_value = | |static_stat6_value = -25 | ||
|stat_text = Deals | |stat_text = Deals 1416.1 Base Fire Damage per second<br>Base duration is 1.50 seconds<br>Modifiers to Spell Damage apply to this Skill's Damage Over Time effect<br>Burning Debuff can have a maximum of 8 stages<br>Additional Debuff stages add -40% of Damage<br>Fire Exposure applies -25% to Fire Resistance | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 80 | |level1_level_requirement = 80 | ||
}} | }} |
Latest revision as of 08:45, 9 December 2023
Name | Scorching Ray |
---|---|
Skill Id | DivineFireBeamUnique |
Icon | |
Cast Time | 0.25 sec |
Level Req. | 80 |
Cost | 6 mana |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Base duration | 1.50 sec |
Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns. | |
Deals 1416.1 Base Fire Damage per second Base duration is 1.50 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burning Debuff can have a maximum of 8 stages Additional Debuff stages add -40% of Damage Fire Exposure applies -25% to Fire Resistance |
DivineFireBeamUnique is the internal id of the skill Scorching Ray.