Skill:AnimateGuardianWeapon: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = chance_to_trigger_on_animate_weapon_kill_% | |||
|static_stat1_value = 10 | |||
|static_stat2_id = base_skill_effect_duration | |||
|static_stat2_value = 20000 | |||
|static_stat3_id = chance_to_trigger_on_animate_guardian_kill_% | |||
|static_stat3_value = 100 | |||
|stat_text = 10% chance to Trigger this Skill when an Animated Weapon Kills an Enemy<br>Base duration is 20 seconds<br>Minions' Attacks deal (108-126) to (159-184) additional Physical Damage<br>Maximum (13-14) Animated Weapons<br>Trigger this Skill when your Animated Guardian Kills an Enemy | |||
|quality_stat_text = | |||
|level1 = True | |||
|level1_level_requirement = 64 | |||
|level1_stat_text = Minions' Attacks deal 108 to 159 additional Physical Damage<br>Maximum 13 Animated Weapons | |||
|level1_stat1_id = attack_minimum_added_physical_damage | |||
|level1_stat1_value = 108 | |||
|level1_stat2_id = attack_maximum_added_physical_damage | |||
|level1_stat2_value = 159 | |||
|level1_stat3_id = number_of_animated_weapons_allowed | |||
|level1_stat3_value = 13 | |||
|level2 = True | |||
|level2_level_requirement = 70 | |||
|level2_stat_text = Minions' Attacks deal 126 to 184 additional Physical Damage<br>Maximum 14 Animated Weapons | |||
|level2_stat1_id = attack_minimum_added_physical_damage | |||
|level2_stat1_value = 126 | |||
|level2_stat2_id = attack_maximum_added_physical_damage | |||
|level2_stat2_value = 184 | |||
|level2_stat3_id = number_of_animated_weapons_allowed | |||
|level2_stat3_value = 14 | |||
}} | }} |
Revision as of 21:05, 27 March 2020
Name | Animate Guardian's Weapon |
---|---|
Skill Id | AnimateGuardianWeapon |
Icon | |
Cast Time | 0.80 sec |
Level Req. | (64-70) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 0.05 sec |
Animates a copy of your Animated Guardian's main-hand weapon to fight by your side. | |
10% chance to Trigger this Skill when an Animated Weapon Kills an Enemy Base duration is 20 seconds Minions' Attacks deal (108-126) to (159-184) additional Physical Damage Maximum (13-14) Animated Weapons Trigger this Skill when your Animated Guardian Kills an Enemy |
AnimateGuardianWeapon is the internal id of the skill Animate Guardian's Weapon.