Skill:AnimateGuardianWeapon: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 13: Line 13:
|static_stat1_id                        = base_skill_effect_duration
|static_stat1_id                        = base_skill_effect_duration
|static_stat1_value                      = 20000
|static_stat1_value                      = 20000
|stat_text                              = Base duration is 20.00 seconds<br>Trigger this Skill when your Animated Guardian Kills an Enemy<br>(10-0)% chance to Trigger this Skill when an Animated Weapon Kills an Enemy<br>Minions' Attacks deal (108-126) to (159-184) additional Physical Damage<br>Maximum (13-14) Animated Weapons
|stat_text                              = Base duration is 20.00 seconds<br>Trigger this Skill when your Animated Guardian Kills an Enemy<br>(10-0)% chance to Trigger this Skill when an Animated Weapon Kills an Enemy<br>Minions' Attacks deal (108-126) to (159-184) additional Physical Damage<br>+(13-14) to maximum number of Animated Weapons
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 64
|level1_level_requirement                = 64
|level1_stat_text                        = 10% chance to Trigger this Skill when an Animated Weapon Kills an Enemy<br>Minions' Attacks deal 108 to 159 additional Physical Damage<br>Maximum 13 Animated Weapons
|level1_stat_text                        = 10% chance to Trigger this Skill when an Animated Weapon Kills an Enemy<br>Minions' Attacks deal 108 to 159 additional Physical Damage<br>+13 to maximum number of Animated Weapons
|level1_stat1_id                        = chance_to_trigger_on_animate_weapon_kill_%
|level1_stat1_id                        = chance_to_trigger_on_animate_weapon_kill_%
|level1_stat1_value                      = 10
|level1_stat1_value                      = 10
Line 27: Line 27:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 70
|level2_level_requirement                = 70
|level2_stat_text                        = Trigger this Skill when your Animated Guardian Kills an Enemy<br>Minions' Attacks deal 126 to 184 additional Physical Damage<br>Maximum 14 Animated Weapons
|level2_stat_text                        = Trigger this Skill when your Animated Guardian Kills an Enemy<br>Minions' Attacks deal 126 to 184 additional Physical Damage<br>+14 to maximum number of Animated Weapons
|level2_stat1_id                        = chance_to_trigger_on_animate_guardian_kill_%
|level2_stat1_id                        = chance_to_trigger_on_animate_guardian_kill_%
|level2_stat1_value                      = 100
|level2_stat1_value                      = 100

Latest revision as of 08:45, 9 December 2023

NameAnimate Guardian's Weapon
Skill IdAnimateGuardianWeapon
Icon
Cast Time0.80 sec
Level Req.(64-70)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown0.05 sec
Base duration20.00 sec
Animates a copy of your Animated Guardian's main-hand weapon to fight by your side.
Base duration is 20.00 seconds
Trigger this Skill when your Animated Guardian Kills an Enemy
(10-0)% chance to Trigger this Skill when an Animated Weapon Kills an Enemy
Minions' Attacks deal (108-126) to (159-184) additional Physical Damage
+(13-14) to maximum number of Animated Weapons

AnimateGuardianWeapon is the internal id of the skill Animate Guardian's Weapon.