Shadow Shaping: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.18.0}}
{{Version history table row|3.18.0|
* Introduced to the game.
* Introduced to the game.
}}
{{Version history table end}}
{{Version history table end}}


[[Category:Atlas of Worlds (mechanic)]]
[[Category:Atlas of Worlds (mechanic)]]

Revision as of 06:06, 26 July 2022

Shadow Shaping
Keystone
Maps found cannot be your Favoured Maps
Maps found in your Maps have +1% chance to have a special Implicit Modifier for each different Map you have Favoured [1]
In lieu of happiness, sometimes the absence of pain is good enough.

Shadow Shaping is an atlas passive skill and Atlas keystone.

Location

As of version 3.18.0 it is located near the center of the atlas passive skill tree, to the upper left of the central "Kirac" wheel.

Mechanics

Prevents any Favoured maps from dropping. It is unknown if it disables Unique versions of Favoured maps.

Shadow Shaping can be used in several ways:

  • The player can pick between two adjacent maps, stack 100% chance to drop an adjacent map (via Wandering Path), and favourite all other connected maps. This will guarantee that a random monster in your map will drop an adjacent map. Map Bosses also have a natural chance to drop an adjacent map. This allows infinite sustain of maps between two maps.
  • If the player has less than 4 Voidstones socketed (therefore at least some maps are below T16 on the Atlas), Favouring all but one map in that tier will guarantee that one map to drop at the given tier. For example, at 2 Voidstones and 12 Favourites, it is possible to block all but one each of a T14 and T15 map.


Version history

Version Changes
3.18.0
  • Introduced to the game.