Projectile Damage (passive skill): Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
Line 7: Line 7:
{{Version history table row|1.2.0}}
{{Version history table row|1.2.0}}
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.
|}
{{Version history table end}}


[[ru:Урон снарядами (пассивное умение)]]
[[ru:Урон снарядами (пассивное умение)]]

Revision as of 02:27, 17 July 2022

Projectile Damage
Passive Skill
(7-12)% increased Projectile Damage [1]
10% increased Projectile Damage [1] [2] [3] [4] [5] [6]
12% increased Projectile Damage [1] [2] [3] [4] [5]
14% increased Projectile Damage [1]
4% increased Projectile Damage [1] [2]
8% increased Projectile Damage [1] [2] [3]

Projectile Damage is a basic passive skill that grants increased projectile damage.

Version history

Version Changes
1.2.0
  • The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.

ru:Урон снарядами (пассивное умение)