Passive Mastery

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For a list of all Skill tree masteries, see List of Passive Masteries.

Passive Masteries are special passive skills present on some passive skill clusters of the skill tree, which can be allocated after allocating a notable in their cluster. After a Notable passive skill in a cluster has been taken, a player has the option to choose one Mastery among a list of several Passive Masteries that thematically match the effects of the rest of the cluster. Allocating a Mastery requires one skill point, and all clusters outside of class starting areas have Masteries. The set of mastery passives offered are shared among their respective cluster categories, so for example a player can allocate a Fire Mastery from any of several Fire-related clusters, but the same mastery cannot be allocated twice.

Allocating a Notable passive by any means without it being connected to the rest of the skill tree (via Anointing, Intuitive Leap, Thread of Hope, etc) does not unlock its associated Mastery passive.

Version history

Version Changes
3.16.0
  • Introduced to the game.