One Handed Melee Damage: Difference between revisions
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{{Version history table row|1.2.0}} | {{Version history table row|1.2.0}} | ||
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | * The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | ||
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Revision as of 00:44, 17 July 2022
One Handed Melee Damage
Passive Skill
10% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Weapons deal 10% increased Damage with Ailments [1]
10% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Weapons deal 15% increased Damage with Ailments [1]
16% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Melee Weapons deal 16% increased Damage with Ailments [1] [2]
Attacks with One Handed Weapons deal 10% increased Damage with Ailments [1]
10% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Weapons deal 15% increased Damage with Ailments [1]
16% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Melee Weapons deal 16% increased Damage with Ailments [1] [2]
One Handed Melee Damage is a basic passive skill that grants increased physical damage with one-handed melee weapons.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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