One Handed Melee Damage: Difference between revisions
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{{Passive skill box|One Handed Melee Damage}} | |||
'''One Handed Melee Damage''' is a [[small passive skill]] that grants increased [[physical damage]] with [[one-handed melee weapon]]s. | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|1.3.0| | |||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | |||
}} | |||
{{Version history table row|1.2.0| | |||
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | |||
}} | |||
{{Version history table end}} |
Latest revision as of 03:54, 29 May 2023
One Handed Melee Damage
Passive Skill
10% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Weapons deal 10% increased Damage with Ailments [1]
10% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Weapons deal 15% increased Damage with Ailments [1]
16% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Melee Weapons deal 16% increased Damage with Ailments [1] [2]
Attacks with One Handed Weapons deal 10% increased Damage with Ailments [1]
10% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Weapons deal 15% increased Damage with Ailments [1]
16% increased Physical Damage with One Handed Melee Weapons
Attacks with One Handed Melee Weapons deal 16% increased Damage with Ailments [1] [2]
One Handed Melee Damage is a small passive skill that grants increased physical damage with one-handed melee weapons.
Version history
Version | Changes |
---|---|
1.3.0 |
|
1.2.0 |
|