One-Handed: Difference between revisions

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Revision as of 22:45, 31 December 2012

These passives will affect any One-Handed Melee Weapon and will work with Dual Wielding. See Melee Skill for information on what skills can be used with what type of weapons.

One-Handed Melee Weapons Passives

The Basic Passives for One-Handed Melee Weapons include:

  • 3 x One Handed Weapon Accuracy (12%)
  • 3 x One Handed Weapon Accuracy (10%)
  • 1 x One Handed Weapon Accuracy (8%)
  • 4 x One Handed Weapon Attack Speed (4%)
  • 6 x One Handed Weapon Attack Speed (3%)
  • 2 x One Handed Weapon Critical Strike Chance (20%)
  • 2 x One Handed Weapon Critical Strike Chance (15%)
  • 1 x One Handed Weapon Critical Strike Multiplier (15%)
  • 1 x One Handed Weapon Damage (10%)
  • 4 x One Handed Weapon Damage (8%)
  • 17 x One Handed Weapon Damage (6%)

The Notable Passives for One-Handed Melee Weapons include:

  • 2 x Deadly Precision (40% Increased Critical Strike Chance)
  • 1 x Hearty of the Panther (4% Increased Physical Damage, 2% Increased Attack Speed, 30 Dexterity)
  • 5 x Strong Arm/Fencing/Repartee (18% Increased Physical Damage)
  • 1 x Swashbuckler (12% Increased Physical Damage, 20 Strenght)
  • 1 x Water Dancing (12% Increased Physical Damage, 20 Dexterity)

For a total of 54 One Handed Melee Weapons Passives granting 262% Increased Physical Damage, 150% Increased Critical Strike Chance, 74% Increased Accuracy Rating, 36% Increased Attack Speed, 15% Increased Critical Strike Multiplier, 50 Dexterity and 20 Strenght.