One-Handed: Difference between revisions
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One-Handed passives '''will''' work with [[Dual Wielding]]. These passives will affect any weapon type that is one-handed. See [[Melee Skill]] for information on what skills can be used with what weapons. | One-Handed passives '''will''' work with [[Dual Wielding]]. These passives will affect any weapon type that is one-handed. See [[Melee Skill]] for information on what skills can be used with what weapons. | ||
== | ==One Handed Melee Weapons Passives== | ||
The | The '''Basic Passives''' for One Handed Melee Weapons include: | ||
*One Handed | *3 x One Handed Weapon Accuracy (12%) | ||
*One Handed | *3 x One Handed Weapon Accuracy (10%) | ||
*One Handed | *1 x One Handed Weapon Accuracy (8%) | ||
*One Handed | *4 x One Handed Weapon Attack Speed (4%) | ||
*One Handed Damage ( | *6 x One Handed Weapon Attack Speed (3%) | ||
*2 x One Handed Weapon Critical Strike Chance (20%) | |||
*2 x One Handed Weapon Critical Strike Chance (15%) | |||
*1 x One Handed Weapon Critical Strike Multiplier (15%) | |||
*1 x One Handed Weapon Damage (10%) | |||
*4 x One Handed Weapon Damage (8%) | |||
*17 x One Handed Weapon Damage (6%) | |||
'''Notable Passives''' | The '''Notable Passives''' for One Handed Melee Weapons include: | ||
* | *2 x Deadly Precision (40% Increased Critical Strike Chance) | ||
* | *1 x Hearty of the Panther (4% Increased Physical Damage, 2% Increased Attack Speed, 30 Dexterity) | ||
*5 x Strong Arm/Fencing/Repartee (18% Increased Physical Damage) | |||
*Strong Arm (18% Increased | *1 x Swashbuckler (12% Increased Physical Damage, 20 Strenght) | ||
*Swashbuckler (12% Increased | *1 x Water Dancing (12% Increased Physical Damage, 20 Dexterity) | ||
*Water Dancing ( | |||
For a total of '''54 One Handed Melee Weapons Passives''' granting 262% Increased Physical Damage, 150% Increased Critical Strike Chance, 74% Increased Accuracy Rating, 36% Increased Attack Speed, 15% Increased Critical Strike Multiplier, 50 Dexterity and 20 Strenght. |
Revision as of 22:09, 31 December 2012
One-Handed passives will work with Dual Wielding. These passives will affect any weapon type that is one-handed. See Melee Skill for information on what skills can be used with what weapons.
One Handed Melee Weapons Passives
The Basic Passives for One Handed Melee Weapons include:
- 3 x One Handed Weapon Accuracy (12%)
- 3 x One Handed Weapon Accuracy (10%)
- 1 x One Handed Weapon Accuracy (8%)
- 4 x One Handed Weapon Attack Speed (4%)
- 6 x One Handed Weapon Attack Speed (3%)
- 2 x One Handed Weapon Critical Strike Chance (20%)
- 2 x One Handed Weapon Critical Strike Chance (15%)
- 1 x One Handed Weapon Critical Strike Multiplier (15%)
- 1 x One Handed Weapon Damage (10%)
- 4 x One Handed Weapon Damage (8%)
- 17 x One Handed Weapon Damage (6%)
The Notable Passives for One Handed Melee Weapons include:
- 2 x Deadly Precision (40% Increased Critical Strike Chance)
- 1 x Hearty of the Panther (4% Increased Physical Damage, 2% Increased Attack Speed, 30 Dexterity)
- 5 x Strong Arm/Fencing/Repartee (18% Increased Physical Damage)
- 1 x Swashbuckler (12% Increased Physical Damage, 20 Strenght)
- 1 x Water Dancing (12% Increased Physical Damage, 20 Dexterity)
For a total of 54 One Handed Melee Weapons Passives granting 262% Increased Physical Damage, 150% Increased Critical Strike Chance, 74% Increased Accuracy Rating, 36% Increased Attack Speed, 15% Increased Critical Strike Multiplier, 50 Dexterity and 20 Strenght.