Murgeth Bogsong: Difference between revisions

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'''Murgeth Bogsong''' is the map boss of the [[Stagnation Map]].
'''Murgeth Bogsong''' is the map boss of the [[Stagnation Map]].
This boss has several abilities which make it more deadly than the average map boss, especially since they can be hard to see.
* Creates green landmines which can easily one shot players
* Channels a large circular area that teleports the player to the center of the arena
* Channels a large meteor of mud in the air in the center of the arena which then flies towards where the player was standing. This can also one-shot players
* Channels into the ground causing roots to thrust out and slap down on the player
* Channels curving greenish yellowish projectiles towards the player
These abilities and particularly the two harder hitting ones, the mines and the mud meteor, are avoidable, but it can become difficult if the boss is duplicated and/or off screen where the player can't see what ability is being cast.


[[Category:Map bosses]]
[[Category:Map bosses]]

Latest revision as of 19:24, 6 April 2024

This article is a stub. Please help improve the article by expanding it.
Murgeth Bogsong
Murgeth Bogsong
Murgeth Bogsong
Location(s) Stagnation Map

Murgeth Bogsong is the map boss of the Stagnation Map.

This boss has several abilities which make it more deadly than the average map boss, especially since they can be hard to see.

  • Creates green landmines which can easily one shot players
  • Channels a large circular area that teleports the player to the center of the arena
  • Channels a large meteor of mud in the air in the center of the arena which then flies towards where the player was standing. This can also one-shot players
  • Channels into the ground causing roots to thrust out and slap down on the player
  • Channels curving greenish yellowish projectiles towards the player

These abilities and particularly the two harder hitting ones, the mines and the mud meteor, are avoidable, but it can become difficult if the boss is duplicated and/or off screen where the player can't see what ability is being cast.