Monster Rarity: Difference between revisions

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>@DeletedUser40283032
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>Magnanimous2
(It's easier to just merge this with the item rarity page)
 
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#REDIRECT [[Rarity]]
 
Magic (blue), rare (yellow) and unique (orange) monsters have the following, increasing more with each rarity <ref>{{cite web|author=Mark_GGG|date=February 17, 2012 3:33 AM|title=For the love of god, please,  rework DEXTERITY. (Updated)|url=http://www.pathofexile.com/forum/view-thread/19466/filter-account-type/staff#p308355|publisher=Path of Exile Forum|accessdate=May 12, 2013}}</ref>:
* Increased Life
* Increased Damage
* Increased Experience
* Increased Drop Rarity & Quantity
* Increased Flask Charges Granted
* Reduced chance to flee
 
Monsters of higher rarity also drop items of higher [[Item Level]]. Magic mobs drop items one ilevel higher than the area, and rare/unique mobs' items are two ilevels higher.
 
==References==
<references/>

Latest revision as of 01:29, 12 October 2013

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