Monster:Metadata/Monsters/LegionLeague/LegionEternalEmpireGeneral: Difference between revisions

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|metadata_id                      = Metadata/Monsters/LegionLeague/LegionEternalEmpireGeneral
|metadata_id                      = Metadata/Monsters/LegionLeague/LegionEternalEmpireGeneral
|monster_type_id                  = LegionEternalEmpireGeneral
|monster_type_id                  = LegionEternalEmpireGeneral
|mod_ids                          = MonsterIgnoresDelveDarkness, MonsterMapBoss, MapMonsterReducedCurseEffectUber, MonsterLegionLargeDropModifiers_, BreachReducedBeyondPortalChance
|mod_ids                          = MonsterIgnoresDelveDarkness, MonsterMapBoss, BreachReducedBeyondPortalChance, StunRepeatImmunityMapBossSuper
|tags                            = legion_monster, red_blood
|tags                            = bone_armour, caster, fast_movement, fire_affinity, has_bow, humanoid, large_height, legion_monster, no_pantheon_mod, not_int, puncturing_weapon, ranged, red_blood
|skill_ids                        = MeleeLioneye, EmptyActionLegionLioneyeCircleOfDeath, DelayedAreaBarrage, LioneyeTriggeredProjectile, EmptyActionLegionLioneyeAttackLeft, EmptyActionLegionLioneyeAttackRight, EmptyActionLegionLioneyeAttackBack, RetractArrowNuke, GeometryTriggerLioneyeFlareObjects, LegionLioneyeSpawnFlareObject, LioneyeTriggeredProjectiles, FireWakeArrowCombo, LegionLioneyeDeathCircleLeft, LegionLioneyeDeathCircleRight, LegionLioneyeSpawnFireCircleObject, LegionLioneyeFireCircleBombard, GeometryTriggerLegionLioneyeFireCircleBombard, LegionLioneyeFireCircleFire, LegionLioneyeSnipeMedium, LegionLioneyeSnipeLarge
|skill_ids                        = MeleeLioneye, EmptyActionLegionLioneyeCircleOfDeath, DelayedAreaBarrage, LioneyeTriggeredProjectile, EmptyActionLegionLioneyeAttackLeft, EmptyActionLegionLioneyeAttackRight, EmptyActionLegionLioneyeAttackBack, RetractArrowNuke, GeometryTriggerLioneyeFlareObjects, LegionLioneyeSpawnFlareObject, LioneyeTriggeredProjectiles, FireWakeArrowCombo, LegionLioneyeDeathCircleLeft, LegionLioneyeDeathCircleRight, LegionLioneyeSpawnFireCircleObject, LegionLioneyeFireCircleBombard, GeometryTriggerLegionLioneyeFireCircleBombard, LegionLioneyeFireCircleFire, LegionLioneyeSnipeMedium, LegionLioneyeSnipeLarge
|name                            = General Marceus Lioneye
|name                            = General Marceus Lioneye
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|experience_multiplier            = 2.0
|experience_multiplier            = 2.0
|damage_multiplier                = 1.4
|damage_multiplier                = 1.4
|health_multiplier                = 12.28
|health_multiplier                = 6.14
|critical_strike_chance          = 2.04
|critical_strike_chance          = 2.04
|attack_speed                    = 1.5
|attack_speed                    = 1.5
}}
}}

Latest revision as of 06:29, 31 March 2024

Monster data
Metadata idMetadata/Monsters/LegionLeague/LegionEternalEmpireGeneral
Monster type idLegionEternalEmpireGeneral
Internal tagsbone_armour
caster
fast_movement
fire_affinity
has_bow
humanoid
large_height
legion_monster
no_pantheon_mod
not_int
puncturing_weapon
ranged
red_blood
Base Experience Multiplier2
Base Health Multiplier6.14
Base Damage Multiplier1.4
Base Attack Speed1.500s-1
Base Critical Strike Chance2.04%
Minimum Attack Distance6
Maximum Attack Distance80
Object size3
Model size multiplier1.35

Metadata/Monsters/LegionLeague/LegionEternalEmpireGeneral is the internal id for the General Marceus Lioneye monster.