Modifier:TwoHandChanceToShock1~~: Difference between revisions

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{{Mod
{{Mod
|id                              = TwoHandChanceToShock1__
|id                              = TwoHandChanceToShock1__
|mod_group                        = ChanceToShock
|mod_groups                      = ChanceToShock
|domain                          = 1
|domain                          = 1
|generation_type                  = 2
|generation_type                  = 2
Line 7: Line 7:
|name                            = of Shocking
|name                            = of Shocking
|mod_type                        = ChanceToShock
|mod_type                        = ChanceToShock
|stat_text                        = (12-15)% chance to [[Shock]]
|stat_text                        = 20% chance to [[Shock]]
|stat1_id                        = base_chance_to_shock_%
|stat1_id                        = base_chance_to_shock_%
|stat1_min                        = 12
|stat1_min                        = 20
|stat1_max                        = 15
|stat1_max                        = 20
|spawn_weight1_tag                = staff
|spawn_weight1_tag                = staff
|spawn_weight1_value              = 1000
|spawn_weight1_value              = 1000

Latest revision as of 03:08, 6 December 2022

Mod IDTwoHandChanceToShock1__
Nameof Shocking
GroupsChanceToShock
Mod typeChanceToShock
Mod domainItem (1)
Generation typeSuffix (2)
Req. level15
Effect20% chance to Shock
Granted buff ID
Granted buff value
Granted skill
Tagselemental, lightning, ailment
Tier TextTier 1
Stats
#Stat IDMinimumMaximum
1base_chance_to_shock_%2020
Spawn weights
#TagWeight
1staff1000
2default0
Generation weights
#TagWeight
Modifier sell price
#Item
2Alchemy Shard
The correct title of this page is TwoHandChanceToShock1__. It appears incorrectly here due to technical restrictions.


TwoHandChanceToShock1__ is the internal ID of modifier of Shocking.