Modifier:PhysicalDamageWhileHoldingAShield: Difference between revisions

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{{Mod
{{Mod
|id                              = PhysicalDamageWhileHoldingAShield
|id                              = PhysicalDamageWhileHoldingAShield
|mod_groups                      = MeleeTypeDamage
|domain                          = 10
|domain                          = 10
|generation_type                  = 1
|generation_type                  = 1
|required_level                  = 1
|required_level                  = 1
|name                            = Flanking
|name                            = Flanking
|mod_groups                      = MeleeTypeDamage
|mod_type                        = DamageWhileHoldingAShieldForJewel
|mod_type                        = DamageWhileHoldingAShieldForJewel
|stat_text                        = (12-14)% increased [[Attack Damage]] while holding a [[Shield]]
|stat_text                        = (12-14)% increased [[Attack Damage]] while holding a [[Shield]]
Line 26: Line 26:
|sell_price1_name                = Alteration Shard
|sell_price1_name                = Alteration Shard
|sell_price1_amount              = 3
|sell_price1_amount              = 3
|mod_group                        = MeleeTypeDamage
}}
}}

Latest revision as of 02:24, 6 December 2022

Mod IDPhysicalDamageWhileHoldingAShield
NameFlanking
GroupsMeleeTypeDamage
Mod typeDamageWhileHoldingAShieldForJewel
Mod domainJewel (10)
Generation typePrefix (1)
Req. level1
Effect(12-14)% increased Attack Damage while holding a Shield
Granted buff ID
Granted buff value
Granted skill
Tagsdamage, attack
Tier Text
Stats
#Stat IDMinimumMaximum
1attack_damage_+%_while_holding_a_shield1214
Spawn weights
#TagWeight
1bow0
2wand0
3dual_wielding_mod0
4two_handed_mod0
5not_int500
6default0
Generation weights
#TagWeight
Modifier sell price
#Item
3Alteration Shard

PhysicalDamageWhileHoldingAShield is the internal ID of modifier Flanking.