Modifier:PhysicalDamageWhileHoldingAShield: Difference between revisions

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{{Mod
{{Mod
|id                             = PhysicalDamageWhileHoldingAShield
|id                               = PhysicalDamageWhileHoldingAShield
|name                            = Flanking
|mod_groups                       = MeleeTypeDamage
|mod_group                       = MeleeTypeDamage
|domain                           = 10
|domain                         = 11
|generation_type                 = 1
|generation_type                 = 1
|required_level                   = 1
|required_level                 = 1
|name                            = Flanking
|tier_text                      =  
|mod_type                         = DamageWhileHoldingAShieldForJewel
|mod_type                       = PhysicalDamageWhileHoldingAShieldForJewel
|stat_text                       = (12-14)% increased [[Attack Damage]] while holding a [[Shield]]
|stat_text                       = (12-14)% increased Melee [[Physical Damage]] while holding a [[Shield]]
|stat1_id                         = attack_damage_+%_while_holding_a_shield
|stat1_id                       = melee_physical_damage_+%_while_holding_shield
|stat1_min                       = 12
|stat1_min                       = 12
|stat1_max                       = 14
|stat1_max                       = 14
|spawn_weight1_tag               = bow
|spawn_weight1_tag               = bow
|spawn_weight1_value             = 0
|spawn_weight1_value             = 0
|spawn_weight2_tag               = wand
|spawn_weight2_tag               = wand
|spawn_weight2_value             = 0
|spawn_weight2_value             = 0
|spawn_weight3_tag               = dual_wielding_mod
|spawn_weight3_tag               = dual_wielding_mod
|spawn_weight3_value             = 0
|spawn_weight3_value             = 0
|spawn_weight4_tag               = two_handed_mod
|spawn_weight4_tag               = two_handed_mod
|spawn_weight4_value             = 0
|spawn_weight4_value             = 0
|spawn_weight5_tag               = not_int
|spawn_weight5_tag               = not_int
|spawn_weight5_value             = 500
|spawn_weight5_value             = 500
|spawn_weight6_tag               = default
|spawn_weight6_tag               = default
|spawn_weight6_value             = 0
|spawn_weight6_value             = 0
|tags                             = damage, attack
|tags                           = shield_mod, melee_mod
|sell_price1_name                 = Alteration Shard
|sell_price1_name               = Alteration Shard
|sell_price1_amount               = 3
|sell_price1_amount             = 3
}}
}}

Latest revision as of 02:24, 6 December 2022

Mod IDPhysicalDamageWhileHoldingAShield
NameFlanking
GroupsMeleeTypeDamage
Mod typeDamageWhileHoldingAShieldForJewel
Mod domainJewel (10)
Generation typePrefix (1)
Req. level1
Effect(12-14)% increased Attack Damage while holding a Shield
Granted buff ID
Granted buff value
Granted skill
Tagsdamage, attack
Tier Text
Stats
#Stat IDMinimumMaximum
1attack_damage_+%_while_holding_a_shield1214
Spawn weights
#TagWeight
1bow0
2wand0
3dual_wielding_mod0
4two_handed_mod0
5not_int500
6default0
Generation weights
#TagWeight
Modifier sell price
#Item
3Alteration Shard

PhysicalDamageWhileHoldingAShield is the internal ID of modifier Flanking.