Modifier:MonsterNemesisRaisesAfterDeath: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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{{Mod
{{Mod
|id                             = MonsterNemesisRaisesAfterDeath
|id                               = MonsterNemesisRaisesAfterDeath
|mod_group                       = MonsterNemesis
|mod_group                       = MonsterNemesis
|domain                         = 3
|domain                           = 3
|generation_type                 = 4
|generation_type                 = 4
|required_level                 = 1
|required_level                   = 1
|name                           = Soul Conduit
|name                             = Soul Conduit
|mod_type                       = MonsterNemesisRaisesAfterDeath
|mod_type                         = MonsterNemesisRaisesAfterDeath
|stat_text                       = Corpse can not be destroyed (Hidden)<br>Can not be dominated (Hidden)
|stat_text                       = Corpse can not be destroyed (Hidden)<br>Can not be dominated (Hidden)
|stat1_id                       = monster_raises_after_death
|stat1_id                         = monster_raises_after_death
|stat1_min                       = 1
|stat1_min                       = 1
|stat1_max                       = 1
|stat1_max                       = 1
|stat2_id                       = corpse_cannot_be_destroyed
|stat2_id                         = corpse_cannot_be_destroyed
|stat2_min                       = 1
|stat2_min                       = 1
|stat2_max                       = 1
|stat2_max                       = 1
|stat3_id                       = cannot_be_dominated
|stat3_id                         = cannot_be_dominated
|stat3_min                       = 1
|stat3_min                       = 1
|stat3_max                       = 1
|stat3_max                       = 1
|spawn_weight1_tag               = incursion_monster
|spawn_weight1_tag               = incursion_monster
|spawn_weight1_value             = 0
|spawn_weight1_value             = 0
|spawn_weight2_tag               = abyssal
|spawn_weight2_tag               = abyssal
|spawn_weight2_value             = 0
|spawn_weight2_value             = 0
|spawn_weight3_tag               = rare_minion
|spawn_weight3_tag               = rare_minion
|spawn_weight3_value             = 0
|spawn_weight3_value             = 0
|spawn_weight4_tag               = unusable_corpse
|spawn_weight4_tag               = unusable_corpse
|spawn_weight4_value             = 0
|spawn_weight4_value             = 0
|spawn_weight5_tag               = rare
|spawn_weight5_tag               = legion_monster
|spawn_weight5_value            = 600
|spawn_weight5_value              = 0
|spawn_weight6_tag              = default
|spawn_weight6_tag                = rare
|spawn_weight6_value            = 0
|spawn_weight6_value              = 600
|tags                           = unusable_corpse
|spawn_weight7_tag                = default
|spawn_weight7_value              = 0
|tags                             = unusable_corpse
}}
}}

Revision as of 19:11, 7 June 2019

Mod IDMonsterNemesisRaisesAfterDeath
NameSoul Conduit
Groups
Mod typeMonsterNemesisRaisesAfterDeath
Mod domainMonster (3)
Generation typeNemesis (4)
Req. level1
EffectCorpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tagsunusable_corpse
Tier Text
Stats
#Stat IDMinimumMaximum
1monster_raises_after_death11
2corpse_cannot_be_destroyed11
3cannot_be_dominated11
Spawn weights
#TagWeight
1incursion_monster0
2abyssal0
3rare_minion0
4unusable_corpse0
5legion_monster0
6rare600
7default0
Generation weights
#TagWeight
Modifier sell price
#Item

MonsterNemesisRaisesAfterDeath is the internal ID of modifier Soul Conduit.