Modifier:LocalAddedColdDamage2: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Mod updater)
>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 1: Line 1:
{{Mod
{{Mod
|id             = LocalAddedColdDamage2
|id                             = LocalAddedColdDamage2
|name           = Chilled
|name                           = Chilled
|mod_group       = ColdDamage
|mod_group                       = ColdDamage
|domain         = 1
|domain                         = 1
|generation_type = 1
|generation_type                 = 1
|required_level = 12
|required_level                 = 12
|mod_type       = LocalColdDamage
|mod_type                       = LocalColdDamage
|stat_text       = Adds (6 to 8)-(13 to 15) [[Cold Damage]]
|stat_text                       = Adds (6 to 8)-(13 to 15) [[Cold Damage]]
|stat1_id       = local_minimum_added_cold_damage
|stat1_id                       = local_minimum_added_cold_damage
|stat1_min       = 6
|stat1_min                       = 6
|stat1_max       = 8
|stat1_max                       = 8
|stat2_id       = local_maximum_added_cold_damage
|stat2_id                       = local_maximum_added_cold_damage
|stat2_min       = 13
|stat2_min                       = 13
|stat2_max       = 15
|stat2_max                       = 15
|spawn_tag1      = no_attack_mods
|spawn_weight1_tag              = no_attack_mods
|spawn_value1    = 0
|spawn_weight1_value            = 0
|spawn_tag2      = bow
|spawn_weight2_tag              = bow
|spawn_value2    = 1400
|spawn_weight2_value            = 1400
|spawn_tag3      = two_hand_weapon
|spawn_weight3_tag              = two_hand_weapon
|spawn_value3    = 0
|spawn_weight3_value            = 0
|spawn_tag4      = rapier
|spawn_weight4_tag              = rapier
|spawn_value4    = 2000
|spawn_weight4_value            = 2000
|spawn_tag5      = sword
|spawn_weight5_tag              = sword
|spawn_value5    = 1200
|spawn_weight5_value            = 1200
|spawn_tag6      = axe
|spawn_weight6_tag              = axe
|spawn_value6    = 1200
|spawn_weight6_value            = 1200
|spawn_tag7      = sceptre
|spawn_weight7_tag              = sceptre
|spawn_value7    = 800
|spawn_weight7_value            = 800
|spawn_tag8      = mace
|spawn_weight8_tag              = mace
|spawn_value8    = 500
|spawn_weight8_value            = 500
|spawn_tag9      = wand
|spawn_weight9_tag              = wand
|spawn_value9    = 500
|spawn_weight9_value            = 500
|spawn_tag10    = claw
|spawn_weight10_tag              = claw
|spawn_value10  = 1200
|spawn_weight10_value            = 1200
|spawn_tag11    = dagger
|spawn_weight11_tag              = dagger
|spawn_value11  = 1200
|spawn_weight11_value            = 1200
|spawn_tag12    = default
|spawn_weight12_tag              = default
|spawn_value12  = 0
|spawn_weight12_value            = 0
|generation_weight1_tag          = has_attack_mod
|generation_weight1_value        = 100
|generation_weight2_tag          = has_caster_mod
|generation_weight2_value        = 65
|generation_weight3_tag          = default
|generation_weight3_value        = 100
|tags                            = has_attack_mod
}}
}}

Revision as of 15:17, 3 June 2016

Mod IDLocalAddedColdDamage2
NameChilled
Groups
Mod typeLocalColdDamage
Mod domainItem (1)
Generation typePrefix (1)
Req. level12
EffectAdds (6 to 8)-(13 to 15) Cold Damage
Granted buff ID
Granted buff value
Granted skill
Tagshas_attack_mod
Tier Text
Stats
#Stat IDMinimumMaximum
1local_minimum_added_cold_damage68
2local_maximum_added_cold_damage1315
Spawn weights
#TagWeight
1no_attack_mods0
2bow1400
3two_hand_weapon0
4rapier2000
5sword1200
6axe1200
7sceptre800
8mace500
9wand500
10claw1200
11dagger1200
12default0
Generation weights
#TagWeight
1has_attack_mod100
2has_caster_mod65
3default100
Modifier sell price
#Item

LocalAddedColdDamage2 is the internal ID of modifier Chilled.