Modifier:LocalAddedColdDamage2: Difference between revisions

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{{Mod
{{Mod
|id             = LocalAddedColdDamage2
|id                               = LocalAddedColdDamage2
|name            = Chilled
|mod_groups                      = ColdDamage
|mod_group      = ColdDamage
|domain                           = 1
|domain         = 1
|generation_type                 = 1
|generation_type = 1
|required_level                   = 12
|required_level = 12
|name                            = Chilled
|mod_type       = LocalColdDamage
|mod_type                         = LocalColdDamage
|stat_text       = Adds (6 to 8)-(13 to 15) Cold Damage
|stat_text                       = Adds (7-9) to (14-16) [[Cold Damage]]
|stat1_id       = local_minimum_added_cold_damage
|stat1_id                         = local_minimum_added_cold_damage
|stat1_min       = 6
|stat1_min                       = 7
|stat1_max       = 8
|stat1_max                       = 9
|stat2_id       = local_maximum_added_cold_damage
|stat2_id                         = local_maximum_added_cold_damage
|stat2_min       = 13
|stat2_min                       = 14
|stat2_max       = 15
|stat2_max                       = 16
|spawn_tag1      = no_attack_mods
|spawn_weight1_tag                = two_hand_weapon
|spawn_value1    = 0
|spawn_weight1_value              = 0
|spawn_tag2      = bow
|spawn_weight2_tag                = rapier
|spawn_value2    = 1400
|spawn_weight2_value              = 2000
|spawn_tag3      = two_hand_weapon
|spawn_weight3_tag                = sword
|spawn_value3    = 0
|spawn_weight3_value              = 1200
|spawn_tag4      = rapier
|spawn_weight4_tag                = axe
|spawn_value4    = 2000
|spawn_weight4_value              = 1200
|spawn_tag5      = sword
|spawn_weight5_tag                = sceptre
|spawn_value5    = 1200
|spawn_weight5_value              = 800
|spawn_tag6      = axe
|spawn_weight6_tag                = mace
|spawn_value6    = 1200
|spawn_weight6_value              = 500
|spawn_tag7      = sceptre
|spawn_weight7_tag                = wand
|spawn_value7    = 800
|spawn_weight7_value              = 500
|spawn_tag8      = mace
|spawn_weight8_tag                = claw
|spawn_value8    = 500
|spawn_weight8_value              = 1200
|spawn_tag9      = wand
|spawn_weight9_tag                = dagger
|spawn_value9    = 500
|spawn_weight9_value              = 1200
|spawn_tag10    = claw
|spawn_weight10_tag              = default
|spawn_value10  = 1200
|spawn_weight10_value            = 0
|spawn_tag11    = dagger
|generation_weight1_tag          = has_attack_mod
|spawn_value11  = 1200
|generation_weight1_value        = 100
|spawn_tag12    = default
|generation_weight2_tag          = has_caster_mod
|spawn_value12  = 0
|generation_weight2_value        = 65
|generation_weight3_tag          = default
|generation_weight3_value        = 100
|tags                            = elemental_damage, damage, elemental, cold, attack
|sell_price1_name                = Alteration Shard
|sell_price1_amount              = 1
|tier_text                        = Tier 8
}}
}}

Latest revision as of 01:07, 6 December 2022

Mod IDLocalAddedColdDamage2
NameChilled
GroupsColdDamage
Mod typeLocalColdDamage
Mod domainItem (1)
Generation typePrefix (1)
Req. level12
EffectAdds (7-9) to (14-16) Cold Damage
Granted buff ID
Granted buff value
Granted skill
Tagselemental_damage, damage, elemental, cold, attack
Tier TextTier 8
Stats
#Stat IDMinimumMaximum
1local_minimum_added_cold_damage79
2local_maximum_added_cold_damage1416
Spawn weights
#TagWeight
1two_hand_weapon0
2rapier2000
3sword1200
4axe1200
5sceptre800
6mace500
7wand500
8claw1200
9dagger1200
10default0
Generation weights
#TagWeight
1has_attack_mod100
2has_caster_mod65
3default100
Modifier sell price
#Item
1Alteration Shard

LocalAddedColdDamage2 is the internal ID of modifier Chilled.