Modifier:BleedDamage1~: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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{{Mod
{{Mod
|id                             = BleedDamage1_
|id                               = BleedDamage1_
|mod_group                       = BleedingDamage
|mod_group                       = BleedingDamage
|domain                         = 1
|domain                           = 1
|generation_type                 = 2
|generation_type                 = 2
|required_level                 = 20
|required_level                   = 20
|tier_text                      = Tier 3
|name                             = of Bloodletting
|name                           = of Bloodletting
|mod_type                         = BleedingDamage
|mod_type                       = BleedingDamage
|stat_text                       = (21-25)% increased Damage with Bleeding
|stat_text                       = (21-25)% increased Damage with Bleeding
|stat1_id                         = bleeding_damage_+%
|stat1_id                       = bleeding_damage_+%
|stat1_min                       = 21
|stat1_min                       = 21
|stat1_max                       = 25
|stat1_max                       = 25
|spawn_weight1_tag               = no_physical_damage_mods
|spawn_weight1_tag               = no_physical_damage_mods
|spawn_weight1_value             = 0
|spawn_weight1_value             = 0
|spawn_weight2_tag               = no_attack_mods
|spawn_weight2_tag               = no_attack_mods
|spawn_weight2_value             = 0
|spawn_weight2_value             = 0
|spawn_weight3_tag               = bow
|spawn_weight3_tag               = bow
|spawn_weight3_value             = 1500
|spawn_weight3_value             = 1500
|spawn_weight4_tag               = sword
|spawn_weight4_tag               = sword
|spawn_weight4_value             = 1500
|spawn_weight4_value             = 1500
|spawn_weight5_tag               = axe
|spawn_weight5_tag               = axe
|spawn_weight5_value             = 3000
|spawn_weight5_value             = 3000
|spawn_weight6_tag               = mace
|spawn_weight6_tag               = mace
|spawn_weight6_value             = 3000
|spawn_weight6_value             = 3000
|spawn_weight7_tag               = default
|spawn_weight7_tag               = default
|spawn_weight7_value             = 0
|spawn_weight7_value             = 0
|tags                             = bleed
|tags                           = bleed
|tier_text                        = Tier 3
}}
}}

Revision as of 20:59, 7 June 2019

Mod IDBleedDamage1_
Nameof Bloodletting
Groups
Mod typeBleedingDamage
Mod domainItem (1)
Generation typeSuffix (2)
Req. level20
Effect(21-25)% increased Damage with Bleeding
Granted buff ID
Granted buff value
Granted skill
Tagsbleed
Tier TextTier 3
Stats
#Stat IDMinimumMaximum
1bleeding_damage_+%2125
Spawn weights
#TagWeight
1no_physical_damage_mods0
2no_attack_mods0
3bow1500
4sword1500
5axe3000
6mace3000
7default0
Generation weights
#TagWeight
Modifier sell price
#Item
The correct title of this page is BleedDamage1_. It appears incorrectly here due to technical restrictions.


BleedDamage1_ is the internal ID of modifier of Bloodletting.