Melee Damage (passive skill): Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|1.3.0}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 11:33, 25 July 2022

Melee Damage
Passive Skill
10% increased Melee Damage [1] [2] [3]
12% increased Melee Damage [1] [2] [3] [4]
12% increased Melee Physical Damage [1] [2] [3]
12% increased Melee Physical Damage
Attacks with Melee Weapons deal 12% increased Damage with Ailments [1]

16% increased Melee Physical Damage [1]
4% increased Melee Physical Damage
Attacks with Melee Weapons deal 4% increased Damage with Ailments [1] [2]

Melee Damage is a basic passive skill that grants increased melee physical damage.

Version history

Version Changes
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.