Item affix

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Revision as of 22:51, 28 June 2012 by >Aezlo (→‎Evasion Mods)
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Equipment can be found in magic and rare qualities, being imbued with special modifications which grant passive buffs to their wielder. These modifications fall under two categories: prefix and suffix. A magic item may have up to one prefix modification and one suffix modification, while a rare may have up to three of each. Additionally, items may be found in unique quality. While these unique items may share certain modifications from the prefix or suffix list, their properties are determined by the developers and may have additional modifications that don't appear on either list.

On a magic item, the name of the item depends on the prefix and suffix modifications applied to it. For example, a Long Bow with the "Frosted" prefix modification and the "of Impact" modification would be named "Frosted Long Bow of Impact". Rare items have their names randomly generated from a list of rare names and do not follow this principle.

Magic items can only have a prefix and suffix, so if they are already named X Item of Y, you can't use Orbs of Augmentation on them.

Modifier Explanations

Local modifiers only affect the item they appear on, for instance the Vicious mod:

  • Local Physical Damage +% 90 to 109

When appearing on a sword will only affect the damage on that sword. It won't affect the damage on an off-hand weapon when dual-wielding, and won't increase physical damage granted from other items like rings.

Another example:

  • a) Local Minimum Added Lightning Damage
  • b) Base Minimum Added Lightning Damage

a will usually be found on weapons, and only add damage when using that weapon.
b might show up on amulets and so on, and add damage to all your attacks.

Prefixes

Armour Mods

Name Level Base Physical Damage Reduction Rating Local Physical Damage Reduction Rating +% Local Base Physical Damage Reduction Rating Physical Damage Reduction Rating +%
Lacquered 1 3 to 10 - 3 to 10 -
Reinforced 3 - 11 to 28 - 2 to 4
Layered 17 - 29 to 46 - 5 to 7
Studded 18 11 to 35 11 to 35 - -
Lobstered 29 - 47 to 64 - 8 to 10
Ribbed 30 36 to 60 - 36 to 60 -
Buttressed 42 - 65 to 82 - 11 to 13
Fortified 44 61 to 80 - 61 to 80 -
Plated 57 81 to 120 - 81 to 120 -
Thickened 60 - 83 to 100 - 14 to 16
Solid 70 - - - 17 to 19

Armour And Stun Recovery Mods

Name Level Physical Damage Reduction Value Base Stun Recovery Value
Beetle's 1 6 to 14 6 to 7
Crab's 17 15 to 23 8 to 9
Armadillo's 29 24 to 32 10 to 11
Rhino's 42 33 to 41 12 to 13
Elephant's 60 42 to 50 13 to 15

Base Damage Mods

Name Level Type Base Min Added Damage Base Max Added Damage
Frosted 2 Cold 1 to 2 3
Chilled 13 Cold 4 to 6 9 to 11
Icy 21 Cold 7 to 9 14 to 16
Frigid 29 Cold 9 to 12 18 to 21
Freezing 37 Cold 11 to 15 23 to 27
Frozen 50 Cold 15 to 20 30 to 35
Glaciated 60 Cold 18 to 24 36 to 42
Polar 71 Cold 21 to 28 42 to 50
Heated 1 Fire 1 to 2 3
Smoldering 12 Fire 5 to 6 10 to 11
Smoking 20 Fire 7 to 10 15 to 18
Burning 28 Fire 10 to 13 20 to 24
Flaming 36 Fire 12 to 17 25 to 30
Scorching 48 Fire 16 to 22 33 to 39
Incinerating 59 Fire 20 to 27 40 to 47
Blasting 70 Fire 24 to 31 48 to 56
Humming 3 Lightning 1 7 to 8
Buzzing 13 Lightning 1 19 to 20
Snapping 22 Lightning 1 to 3 29 to 31
Crackling 30 Lightning 1 to 3 38 to 40
Sparking 38 Lightning 2 to 5 47 to 50
Arching 50 Lightning 3 to 6 61 to 65
Shocking 58 Lightning 3 to 7 70 to 74
Discharging 69 Lightning 4 to 9 83 to 87
Glinting 5 Physical 1 to 2 2 to 3
Burnished 14 Physical 2 to 4 6 to 7
Polished 24 Physical 4 to 6 9 to 11
Honed 31 Physical 5 to 7 11 to 13
Gleaming 39 Physical 7 to 9 14 to 17
Annealed 47 Physical 8 to 11 17 to 20
Razor Sharp 57 Physical 10 to 13 20 to 24
Tempered 70 Physical 12 to 16 25 to 29

Local Damage Mods

Name Level Type Local Min Added Damage Local Max Added Damage
Glinting 1 Physical 1 2
Burnished 14 Physical 4 to 5 8 to 10
Polished 23 Physical 6 to 8 12 to 15
Honed 30 Physical 8 to 10 16 to 19
Gleaming 39 Physical 10 to 13 20 to 24
Annealed 50 Physical 12 to 17 25 to 30
Razor Sharp 59 Physical 15 to 20 30 to 35
Tempered 69 Physical 17 to 23 35 to 40

Damage Scaling Mods

Name Level Local Physical %+
Heavy 1 20 to 49
Serrated 11 50 to 69
Wicked 23 70 to 89
Vicious 35 90 to 109
Bloodthirsty 46 110 to 129
Cruel 60 130 to 149

Damage Return Mods

Name Level Physical Damage To Return To Melee Attacker
Thorny 1 1 to 4
Spiny 10 5 to 10
Barbed 20 11 to 24
Jagged 35 25 to 50

Damage Scaling Mods

Name Level Local Physical Damage +%
Heavy 1 20 to 49
Serrated 11 50 to 69
Wicked 23 70 to 89
Vicious 35 90 to 109
Bloodthirsty 46 110 to 129
Cruel 60 130 to 149

Damage Scaling and Accuracy Mods

Name Level Local Physical Damage +% Local Accuracy Rating
Squire's 1 10 to 24 3 to 7
Journeyman's 11 25 to 34 8 to 30
Reaver's 23 35 to 44 31 to 50
Mercenary's 35 45 to 54 51 to 64
Champion's 46 55 to 64 65 to 82
Conqueror's 60 65 to 74 83 to 99

Energy Shield Mods

Name Level Stats Values
Shining 3 Base Maximum Energy Shield 1 to 3
Glimmering 11 Base Maximum Energy Shield 4 to 8
Glittering 17 Base Maximum Energy Shield 9 to 12
Glowing 23 Base Maximum Energy Shield 13 to 15
Radiating 29 Base Maximum Energy Shield 16 to 19
Pulsing 35 Base Maximum Energy Shield 20 to 22
Seething 42 Base Maximum Energy Shield 23 to 26
Blazing 50 Base Maximum Energy Shield 27 to 31
Scintillating 59 Base Maximum Energy Shield 32 to 37
Incandescent 68 Base Maximum Energy Shield 38 to 43
Shining 3 Local Energy Shield 3 to 5
Glimmering 11 Local Energy Shield 6 to 8
Glittering 17 Local Energy Shield 9 to 12
Glowing 23 Local Energy Shield 13 to 15
Radiating 29 Local Energy Shield 16 to 19
Pulsing 35 Local Energy Shield 20 to 29
Seething 43 Local Energy Shield 30 to 48
Blazing 51 Local Energy Shield 49 to 72
Scintillating 60 Local Energy Shield 73 to 106
Incandescent 69 Local Energy Shield 107 to 148
Protective 3 Local Energy Shield +% 11 to 28
Strong-Willed 18 Local Energy Shield +% 29 to 46
Resolute 30 Local Energy Shield +% 47 to 64
Fearless 44 Local Energy Shield +% 65 to 120
Dauntless 60 Local Energy Shield +% 121 to 170
Protective 3 Maximum Energy Shield +% 2 to 4
Strong-Willed 18 Maximum Energy Shield +% 5 to 7
Resolute 30 Maximum Energy Shield +% 8 to 10
Fearless 42 Maximum Energy Shield +% 11 to 13
Dauntless 56 Maximum Energy Shield +% 14 to 16
Indomitable 70 Maximum Energy Shield +% 17 to 19

Energy Shield and Stun Recovery Mods

Name Level Local Energy Shield +% Base Stun Recovery +%
3| 6 to 14|6 to 7
18|15 to 23|8 to 9
30|24 to 32|10 to 11
44|33 to 41|12 to 13
60|42 to 50|14 to 15

Evasion Mods

Name Level Stats Values
Agile 1 Base Evasion Rating 3 to 10
Dancer's 18 Base Evasion Rating 11 to 35
Acrobat's 29 Base Evasion Rating 36 to 60
Fleet 42 Base Evasion Rating 61 to 80
Blurred 58 Base Evasion Rating 81 to 120
Agile 2 Evasion Rating +% 2 to 4
Dancer's 19 Evasion Rating +% 5 to 7
Acrobat's 30 Evasion Rating +% 8 to 10
Fleet 42 Evasion Rating +% 11 to 13
Blurred 56 Evasion Rating +% 14 to 16
Phased 70 Evasion Rating +% 17 to 19
Agile 1 Local Base Evasion Rating 3 to 10
Dancer's 18 Local Base Evasion Rating 11 to 35
Acrobat's 29 Local Base Evasion Rating 36 to 60
Fleet 42 Local Base Evasion Rating 61 to 138
Blurred 56 Local Base Evasion Rating 139 to 322
Shade's 3 Local Evasion Rating +% 11 to 28
Ghost's 19 Local Evasion Rating +% 29 to 46
Spectre's 30 Local Evasion Rating +% 47 to 64
Wraith's 44 Local Evasion Rating +% 65 to 82
Phantasm's 60 Local Evasion Rating +% 83 to 100

Evasion and Stun Recovery Mods

Name Level Local Evasion Rating +% Base Stun Recovery +%
Mosquito's 2 6 to 14 6 to 7
Moth's 19 15 to 23 8 to 9
Butterfly's 30 24 to 32 10 to 11
Wasp's 44 33 to 41 12 to 13
Dragonfly's 60 42 to 50 14 to 15

Flask Mods

Suffixes

Accuracy Mods

Name Level Accuracy Rating Local Accuracy Rating
of Calm 1 5 to 15 5 to 15
of Steadiness 12 16 to 60 16 to 60
of Accuracy 20 61 to 100 61 to 100
of Precision 26 101 to 130 101 to 130
of the Sniper 33 131 to 165 131 to 165
of the Marksman 41 166 to 200 166 to 200
of the Deadeye 50 201 to 250 201 to 250
of the Ranger 63 251 to 320 251 to 320

Attack Speed Mods

Name Level Attack Speed +% Local Attack Speed +%
of Skill 1 5 to 7 6 to 9
of Ease 11 8 to 10 5 to 10
of Mastery 22 11 to 13 11 to 13
of Renown 30 - 14 to 16
of Acclaim 37 - 17 to 19
of Fame 45 - 20 to 22
of Infamy 60 - 23 to 25

Attribute Increase Mods

Name Level Additional All Attributes Additional Dexterity Additional Intelligence Additional Strength
of the Clouds 1 1 to 4 - - -
of the Mongoose 1 - 8 to 12 - -
of the Pupil 1 - - 8 to 12 -
of the Brute 1 - - - 8 to 12
of the Sky 11 5 to 8 - - -
of the Lynx 11 - 13 to 17 - -
of the Student 11 - - 13 to 17 -
of the Wrestler 11 - - - 13 to 17
of the Meteor 22 9 to 12 - - -
of the Gazelle 22 - 18 to 22 - -
of the Prodigy 22 - - 18 to 22 -
of the Bear 22 - - - 18 to 22
of the Comet 33 13 to 16 - - -
of the Panther 33 - 23 to 27 - -
of the Augur 33 - - 23 to 27
of the Lion 33 - - - 23 to 27
of the Heavens 44 17 to 20 - - -
of the Leopard 44 - 28 to 32 - -
of the Gorilla 44 - - - 28 to 32
of the Philosopher 44 - - 28 to 32 -
of the Galaxy 55 21 to 24 - - -
of the Cheetah 55 - 33 to 37 - -
of the Sage 55 - - 33 to 37 -
of the Goliath 55 - - - 33 to 37
of the Universe 66 25 to 28 - - -
of the Faun 66 - 38 to 42 - -
of the Savant 66 - - 38 to 42 -
of the Leviathan 66 - - - 38 to 42

Cast Speed Mods

Name Level Base Cast Speed +%
of Talent 2 5 to 7
of Nimbleness 15 8 to 10
of Expertise 30 11 to 13
of Legerdemain 40 14 to 16
of Prestidigitation 55 17 to 19

Critical Strike Mods

Name Level Base Critical Strike Multiplier Critical Strike Chance +% Local Critical Strike Chance Local Critical Strike Multiplier +% Spell Critical Strike Chance +%
of Needling 5 - 10 to 14 10 to 14 - -
of Ire 8 7 to 12 - - 10 to 14 -
of Menace 11 - - - - 11 to 20
of Stinging 20 - 15 to 19 15 to 19 - -
of Anger 21 13 to 26 - - 15 to 19
of Havoc 21 - - - - 20 to 39
of Disaster 28 - - - - 40 to 59
of Piercing 30 - 20 to 24 20 to 24 -
of Rage 31 27 to 39 - - 20 to 24 -
of Calamity 41 - - - - 60 to 79
of Puncturing 44 - 25 to 29 25 to 29 - -
of Fury 45 40 to 53 - - 25 to 29 -
of Penetrating 58 - 30 to 34 30 to 34 - -
of Ferocity 59 54 to 66 - - 30 to 34 -
of Ruin 59 - - - - 80 to 99

Elemental Damage Scaling Mods

Name Level Cold Damage +% Fire Damage +% Lightning Damage +%
of Embers 8 - 3 to 7 -
of Sparks 10 - - 3 to 7
of Snow 12 3 to 7 - -
of Coals 22 - 8 to 12 -
of Static 23 - - 8 to 12
of Sleet 24 8 to 12 - -
of Ice 36 13 to 17 - -
of Cinders 36 - 13 to 17 -
of Electricity 36 - - 13 to 17
of Rime 50 18 to 22 - -
of Flames 50 - 18 to 22 -
of Voltage 50 - - 18 to 22
of Floe 64 23 to 26 - -
of Immolation 64 - 23 to 26 -
of Discharge 64 - - 23 to 26

Energy Shield Recharge Delay Mods

Name Level Energy Shield Delay -%
of Resolve 5 3 to 5
of Fortitude 23 6 to 8
of Will 35 9 to 11

Energy Shield Regeneration Mods

Name Level Energy Shield Regeneration Rate +%
of Calm 7 10 to 19
of Concentration 21 20 to 29
of Focus 31 30 to 34
of Study 45 40 to 49
of Clear Mind 58 50 to 59

Flask Mods

Name Level Stat Value
of Fending 9 Local Flask Adds Knockback While Healing 1
of Iron Skin 6 Local Flask Armour +% While Healing 60 to 100
of Dousing 6 Local Flask Dispells Burning 1
of Heat 4 Local Flask Dispells Freeze And Chill 1
of Reflexes 8 Local Flask Evasion +% While Healing 60 to 100
of Gluttony 10 Local Flask Life Leech % While Healing 2
of Craving 12 Local Flask Mana Leech % While Healing 2
of Animation 10 Local Flask Minion Heal % 40 to 60
of Adrenaline 1 Local Flask Movement Speed +% While Healing 20 to 30
of Resistance 1 Local Flask Resistances +% While Healing 20 to 30
of Steadiness 1 Local Flask Stun Recovery +% While Healing 40 to 60

Flask Effect Mods

Name Level Stat Value
of Refilling 2 Charges Gained +% 10 to 20
of Sipping 3 Flask Charges Used +% -20 to -10
of Savouring 7 Flask Duration +% 10 to 20

Item Acquisition Mods

Name Level Base Item Found Quantity +% Base Item Found Rarity
of Collecting 2 4 to 8 -
of Plunder 3 - 6 to 14
of Raiding 30 - 15 to 20
of Gathering 32 9 to 12 -
of Archaeology 53 - 21 to 26
of Hoarding 55 13 to 16 -

Life Gain per Target Mods

Name Level Life Gain Per Target
of Rejuvenation 8 2
of Restoration 20 3
of Regrowth 30 4
of Nourishment 40 5

Life Gained on Enemy Death Mods

Name Level Life Gained on Enemy Death
of Success 1 2 to 4
of Victory 23 5 to 7
of Triumph 40 8 to 11

Life Regeneration Mods

Name Level Base Life Regeneration Rate Per Minute
of the Newt 1 42 to 67
of the Lizard 18 96 to 142
of the Starfish 30 132 to 196
of the Hydra 44 171 to 260
of the Troll 59 217 to 328

Mana Gained on Enemy Death Mods

Name Level Mana Gained on Enemy Death
of Absorption 1 1
of Osmosis 24 2 to 3
of Consumption 40 4 to 6

Mana Regeneration Mods

Name Level Mana Regeneration Rate +%
of Excitement 2 10 to 19
of Joy 18 20 to 29
of Elation 29 30 to 39
of Bliss 42 40 to 49
of Euphoria 55 50 to 59

Resistance Mods

Name Level Base Cold Damage Resist % Base Fire Damage Resist % Base Lightning Resist % Base Resist All Elements
of the Inuit 1 6 to 11 - - -
of the Whelpling 1 - 6 to 11 - -
of the Cloud 1 - - 6 to 11 -
of the Salamander 12 - 12 to 17 - -
of the Crystal 12 - - - 3 to 5
of the Squall 13 - - 12 to 17 -
of the Seal 14 12 to 17 - - -
of the Drake 24 - 18 to 23 - -
of the Prism 24 - - - 6 to 8
of the Storm 25 - - 18 to 23 -
of the Penguin 26 18 to 23 - - -
of the Kiln 36 - 24 to 29 - -
of the Kaleidoscope 36 - - - 9 to 11
of the Thunderhead 37 - - 24 to 29 -
of the Yeti 38 24 to 29 - - -
of the Furnace 48 - 30 to 35 - -
of Variegation 48 - - - 12 to 14
of the Tempest 49 - - 30 to 35 -
of the Walrus 50 30 to 35 - - -
of the Polar Bear 60 36 to 41 - - -
of the Volcano 60 - 36 to 41 -
of the Maelstrom 60 - - 36 to 41 -
of the Rainbow 60 - - - 15 to 16

Stun Mods

Name Level Base Stun Duration +% Base Stun Threshold Reduction +%
of Impact 5 11 to 15 -
of the Pugilist 5 - 5 to 7
of Dazing 18 16 to 20 -
of the Brawler 20 - 8 to 9
of Stunning 30 21 to 25 -
of the Boxer 30 - 10 to 11
of Slamming 44 26 to 30 -
of the Combatant 44 - 12 to 13
of Staggering 58 31 to 35 -
of the Gladiator 58 - 14 to 15

Stun Recovery Mods

Name Level Base Stun Recovery +%
of Thick Skin 1 11 to 13
of Stone Skin 17 14 to 16
of Iron Skin 28 17 to 19
of Steel Skin 42 20 to 22
of Adamantite Skin 56 23 to 25