Dexterity: Difference between revisions
Jump to navigation
Jump to search
>Chrome604 |
>Kazurin mNo edit summary |
||
Line 2: | Line 2: | ||
Dexterity also grants certain passive bonuses: | Dexterity also grants certain passive bonuses: | ||
* Every | * Every 10 dexterity grants +20 [[accuracy]] | ||
* Every | * Every 10 dexterity grants +2% [[evasion]] | ||
==Passives== | ==Passives== |
Revision as of 18:46, 23 January 2013
The dexterity attribute is a measure of a character's agility and expertise with weapons. Dexterity is required to use dexterity-based equipment and skills.
Dexterity also grants certain passive bonuses:
Passives
There are passive skill nodes that grant additional dexterity or a combination of bonuses including dexterity.